

Kuma
Ideal Team Position: TBW
TBW
Strengths | Weaknesses |
---|---|
{{{5}}} |
{{{6}}} |
Moves
Normal Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
speccancel
Standing Light Kick
lk
Standing Medium Kick
mk
speccancel
Standing Hard Kick
hk
speccancel
Crouching Light Punch
d + lp
speccancel
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
speccancel
knockdown
knockdown
Crouching Light Kick
d + lk
low
speccancel
speccancel
Crouching Medium Kick
d + mk
low
speccancel
speccancel
Crouching Hard Kick
d + hk
low
hardknockdown
speccancel
hardknockdown
speccancel
Jump Light Punch
ub / u / uf + lp
high
Jump Medium Punch
ub / u / uf + mp
high
Jump Hard Punch
ub / u / uf + hp
high
Jump Light Kick
ub / u / uf + lk
high
Jump Medium Kick
ub / u / uf + mk
high
Jump Hard Kick
ub / u / uf + hk
high
Unique Attacks
Name
Command
Notes
Left Right Bear Claw
lp --- b + mp
speccancel
knockdown vs airborne on 2nd hit
knockdown vs airborne on 2nd hit
Double Wild Slap
hp --- mp
knockdown vs airborne on 2nd hit
Jab Elbow Smash
mp --- mp --- hp
knockdown vs airborne on
2nd and 3rd hit
2nd and 3rd hit
Jab Elbow Stomp
mp --- mp --- lk
knockdown vs airborne on
2nd and 3rd hit
2nd and 3rd hit
Triple Hammer
b + hp --- hp --- hp
high on 1st hit
knockdown vs airborne
knockdown on 2nd hit
hardknockdown vs airborne on 3rd hit
groundbounce on counterhit on 3rd hit
knockdown vs airborne
knockdown on 2nd hit
hardknockdown vs airborne on 3rd hit
groundbounce on counterhit on 3rd hit
G-Clef Cannon
f + lp --- mp --- hp
knockdown vs airborne
speccancel on 2nd and 3rd hit
speccancel on 2nd and 3rd hit
Bear Smash
f + hp
speccancel on 1st hit
Big Tree
(Hunting Stance) ---
f + mp
f + mp
knockdown vs airborne
Grizzly Fling
(Hunting Stance) ---
f + hp
f + hp
low knockdown
Break'n
(Hunting Stance) ---
b + hp
b + hp
armored
knockdown
can be steered with b and f
knockdown
can be steered with b and f
Hunting Spear
(Hunting Stance) ---
b + mp
b + mp
wallbounce
Light Attack
(Hunting Stance) ---
lp or lk
lp or lk
knockdown vs airborne
Medium Attack
(Hunting Stance) ---
mp or mk
mp or mk
knockdown vs airborne
Heavy Attack
(Hunting Stance) ---
hp or hk
hp or hk
low
hardknockdown
knockdown vs airborne
hardknockdown
knockdown vs airborne
Feral Crouch
(Hunting Stance) ---
d + p + p
d + p + p
Stance Change
3k
Throws
Name
Command
Notes
Bear Hug
f or n + lp + lk
throw
Bear Slam
b + lp + lk
throw
Swing Swung
(Hunting Stance) ---
lp + lk
lp + lk
throw
Special Moves
Name
Command
Notes
Rock 'n Roll Circus
hcb f + p
ex throw
Megaton Claw
hcf + p
ex
Grizzly Claws
Megaton Claw --- lp
knockdown
Grizzly Claw Smash
Megaton Claw --- mp or hp
high groundbounce
Headbutt
(close) 360 + p
ex standthrow
Rolling Bear
(far) 360 + p
ex
Rolling Bear Headbutt
Rolling Bear --- p
standthrow
Frolicking Bear
hcb + k
ex chrg
knockdown
walbounce on ex
knockdown
walbounce on ex
Super Combo
Name
Command
Notes
Fatal Wind
hcb + 3k
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Special Moves
N/A
Super Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A