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The King of Fighters XIII/Game Elements/Buffering
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The King of Fighters XIII
Revision as of 21:04, 10 February 2012 by
A. C. Glass
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Combo Buffers
Buffering During a Running Animation
Reversal Buffering
Auto-Correct Buffer
Contents
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Contents
1
Combo Buffers
2
Buffering During a Running Animation
3
Reversal Buffering
3.1
Auto-Correct Buffer