

Spider-Man
Bit by a radioactive spider, Peter Parker was given the super human abilities of a spider. After learning the harsh life lesson, "With great power comes great responsibility" Peter decided to fight crime as the web slinging Spider-Man. Since that time Spider-Man has experienced the murder of his girl friend (Gwen Stacy), the loss of his closest friend (Harry Osborn) and public defamation at the hands of the Daily Bugle editor J. Jonah Jameson Despite all this Peter has cared for his Aunt May, married Mary Jane Watson and recently spent time as a high school science teacher all while continuing to fight crime as "Your Friendly Neighborhood Spider-Man."
In a nutshell
Spider-Man is a very agile character with the ability to cover distance swiftly through the use of his Web Glide, Air Dash and Web Swing. His overall speed and Web Glide allow for strong pressure on a cornered opponent while his Web Ball and Web Throw allow for large combo setups from a distance as well. In Ultimate, Spider-Man is able to cancel his Web Attacks into other Web attacks. This combined with the new abillity to hit OTG with his Web Glide means that Spidey can now deal out more hits making him a much greater threat.
Character Vitals
Video Walkthrough
Move List
Assist Types
Normal Moves
low
Throws
Special Moves
cptr
hardknockdown
(176,000)
cptr
hardknockdown
*Training mode displays
damage incorrectly.
cptr
hardknockdown
M fires uf
H fires u
"Web Zip"
use as alternate
airdash
can be aimed:
normally fires uf
u fires u
b fires ub
"Web Zip"
otg when aimed down
use as alternate
airdash
can be aimed:
normally fires df
u fires uf
b fires db
ub fires ub
Hyper Moves
+ 15,000 X 13
+ 170,000
(271,600)
cptr
hardknockdown
(292,100 ~ 350,400)
hardknockdown on final hit
Mashable
at 17 hits
hardknockdown
Rotate 360 for additional
hits / damage
Strategy
Tips and Tricks
- Due to the decreased recovery time on Spider-Man's Web Throw it can now easily be followed up with an easy Maximum Spider.
- A guaranteed Web Throw can be attached to the end of a simple, L, M, H combo or used following an OTG assist.
- When jumping in with Spider-Man (or with a Web Glide) it may be more effective to use an air H kick rather than an air S attack to increase range and cross-up capabilities.