< UMVC3


Chris
TBW
In a nutshell
TBW
Character Vitals
CHARACTER DATA
Health:
1,100,000
Stronger
Double Jump:
no
Air Dash:
no
Air Dash/Jump count:
0
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
40.0 %
65.0 %
90.0 %
X-Factor Speed Boost:
? %
? %
? %
X-Factor Duration:
10.0 s
15.0 s
20.0 s
MINIMUM DAMAGE SCALING
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
5 %
5 %
5 %
15 %
40 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
40 %
Video Walkthrough
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Standing Light
l
48,000
low
Crouching Light
d + l
45,000
rpdfire
Standing Medium
m
65,000
Crouching Medium
d + m
80,000
low
Standing Heavy
h
80,000
Crouching Heavy
d + h
90,000
low softknockdown
Special
s
80,000
launch
Low Shot
f + m
90,000
low proj
Stun Rod
f + h
90,000
Flamethrower
b + h
18,000 per hit, up to 25 hits
proj
Jumping Light
air l
50,000
high
Jumping Medium
air m
70,000
high
Jumping Heavy
air h
90,000
high
Jumping Special
air s
85,000
high
aircombofinisher
aircombofinisher
Air Low Shot
air d + h
90,000
proj
Throws
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000 (40,000 X 2)
airthrow hardknockdown
Back Air Throw
air b + h
80,000 (40,000 X 2)
airthrow hardknockdown
Special Moves
Gun Fire L - Shotgun
qcf + l
20,000 per hit, up to 10 hits
proj
To be Completed tonight
Hyper Moves
Grenade Launcher
qcf + atk + atk
100,000 X 4
proj
Sweep Combo
qcb + atk + atk
70,000 + 30,000 X 3 + 150,000
groundbounce
otg
proj ;
groundbounce on 2nd hit only
otg on hits 13 - 20 only
otg
proj ;
groundbounce on 2nd hit only
otg on hits 13 - 20 only
Satellite Laser
dp + atk + atk
16,500 X 27 (445,000)
hardknockdown
proj
otg
Level 3 Hyper.
proj
otg
Level 3 Hyper.