UMVC3/Jill

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< UMVC3
Revision as of 00:24, 13 December 2011 by Carpark (talk | contribs) (Created page with '== Jill == {{MvC3HyperGuideCharacterBox | Umvc3_jill_face.jpg }} TBW {{Nutshell|A completely different Jill than what was seen from Marvel Vs. Capcom 2, this Jill relies not on...')
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Jill

Umvc3 jill face.jpg

TBW

In a nutshell
A completely different Jill than what was seen from Marvel Vs. Capcom 2, this Jill relies not on zombie traps but her pure, unadulterated speed. Mastering how to properly use her Feral Crouch will be key in your mix ups, especially since the Teleport Dashes out of the Feral Crouch stance can pass through opponents. She also possesses a command throw in the Position Exchange which can potentially open up a lot of defensive opponents. And although the Mad Beast Level 3 Hyper Combo is extremely difficult and delicate to use, those who master its powers will have in their hands what may possibly be the fastest character in Marvel Vs. Capcom 3, especially if combined with a Level 3 X-Factor.

Character Specific Information

CHARACTER DATA
Health:
850,000
Double Jump:
No
Air Dash:
Yes (only in Mad Beast)
Air Action Count:
0
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
25%
40%
55%
X-Factor Speed Boost:
15%
30%
45%
X-Factor Duration:
12 s
17 s
22 s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
20%
20%
20%
20%
30%
X-Factor Lvl 1:
35%
35%
35%
35%
30%
X-Factor Lvl 2:
35%
35%
35%
35%
30%
X-Factor Lvl 3:
35%
35%
35%
35%
30%