The King of Fighters XIII/Character States/Grounded State

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Grounded State

Being in a grounded state refers to any time a player is standing, crouching, or moving on the ground--in short whenever a player has full control over their character. Grounded players have a large number of options available.

  • When grounded and outside of blockstun, players are vulnerable to throws and command grabs.
  • Grounded players can be hit multiple times with normal attacks or hitconfirms.
  • On the less obvious side, it's possible to jump and become airborne to take a hit and go into a reset to escape a bad situation. Taking damage may be counter-intuitive but the reset may throw off the opponent and lead to a less precise pressure afterward. This option can be good for escaping certain command grabs (such as Iori's Kuzukaze (Hcb.gifF.gif + Punch.gif) when lacking a decent reversal, but only on rare occasions as the opponent could always use a meaty hitconfirm.