The King of Fighters XIII/Ralf

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Ralf

KOFXIII-Ralf Face.png

In a nutshell

Fill this in with a general overview of the character.


Video Walkthrough

Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
kof.lp
25
cancel
Standing Light Kick
kof.lk
30
cancel
Standing Heavy Punch
kof.sp
80
Close Heavy Punch
kof.sp
40×2
1st hit: cancel
Standing Heavy Kick
kof.sk
80
Close Heavy Kick
kof.sk
70
cancel
Crouching Light Punch
d + kof.lp
25
chaincancel cancel
Crouching Light Kick
d + kof.lk
30
low cancel
Crouching Heavy Punch
d + kof.sp
70
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown cancel
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
air kof.lp
Jump: 45
Hop: 40
high cancel
Jumping Light Kick
air kof.lk
Jump: 45
Hop: 40
high
Jumping Heavy Punch
air kof.sp
Jump: 72
Hop: 70
high
Jumping Heavy Kick
air kof.sk
Jump: 70
Hop: 68
high
Jumping Blowback Attack
air kof.sp + kof.sk
Jump: 90
Hop: 80
softknockdown cancel

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Jet Upper
df + kof.lp
65
specialcancel

Throw

Name
Command
Damage
Special Properties (glossary)
Dynamite Headbutt
f or b + kof.sp or kof.sk (while close)
100
throw softknockdown

Special Moves

Name
Command
Damage
Special Properties (glossary)
Vulcan Punch
press p repeatedly
p : 20×12
ex : 45×8
drivecancel
Burning Hammer
qcf + p
kof.lp : 60
kof.sp : 50
ex : 100
drivecancel
ex : crumple
Explosive Punch
qcb + p
kof.lp : 65
kof.sp : 80
ex : 60×2+80
softknockdown drivecancel
Gatling Attack
b (charge) f + p
kof.lp : 40+35
kof.sp : 40+30×2
ex : 30×2+20×4+100
drivecancel
kof.sp : softknockdown
ex : hardknockdown
Blitzkrieg Punch
qcf + p
p : 120
ex : 180
aironly high hardknockdown drivecancel

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Galactica Phantom
qcf qcf + p
p : 220
ex : 360
softknockdown maxcancel
Bareback Vulcan
qcb hcf + k
15×9+100
hardknockdown maxcancel
Jet Vulcan
hcb hcb + kof.lp + kof.sp
(10+0)×11+(8+0)×35+8+80
hardknockdown

Strategy

Move Analysis

Normal Moves

  • Standing Light Punch (Snka.gif) -
  • Standing Light Kick (Snkb.gif) -
  • Standing Heavy Punch (Snkc.gif) -
  • Close Heavy Punch (Close Snkc.gif) -
  • Standing Heavy Kick (Snkd.gif) -
  • Close Heavy Kick (Close Snkd.gif) -
  • Crouching Light Punch (Down.gif + Snka.gif) -
  • Crouching Light Kick (Down.gif + Snkb.gif) -
  • Crouching Heavy Punch (Down.gif + Snkc.gif) -
  • Crouching Heavy Kick (Down.gif + Snkd.gif) -
  • Blowback Attack (Snkc.gif + Snkd.gif) -
  • Jumping Light Punch (Air Snka.gif) -
  • Jumping Light Kick (Air Snkb.gif) -
  • Jumping Heavy Punch (Air Snkc.gif) -
  • Jumping Heavy Kick (Air Snkd.gif) -
  • Jumping Blowback Attack (Air Snkc.gif + Snkd.gif) -

Unique Attacks

  • Jet Upper (Downright.gif + Snka.gif) -

Throw

  • Dynamite Headbutt (Right.gif or Left.gif + Snkc.gif or Snkd.gif [while close]) -

Special Moves

  • Vulcan Punch (press Punch.gif repeatedly) -
    • Ex.png Vulcan Punch (press Snka.gif + Snkc.gif repeatedly) -
  • Burning Hammer (Qcf.gif + Punch.gif) -
    • Ex.png Burning Hammer (Qcf.gif + Snka.gif + Snkc.gif) -
  • Explosive Punch (Qcb.gif + Punch.gif) -
    • Ex.png Explosive Punch (Qcb.gif + Snka.gif + Snkc.gif) -
  • Gatling Attack (Left.gif [charge] Right.gif + Punch.gif) -
    • Ex.png Gatling Attack (Left.gif [charge] Right.gif + Snka.gif + Snkc.gif) -
  • Blitzkrieg Punch (Air Qcf.gif + Punch.gif) -
    • Ex.png Blitzkrieg Punch (Air Qcf.gif + Snka.gif + Snkc.gif) -

Desperation Moves

  • Galactica Phantom (Qcf.gifQcf.gif + Punch.gif) -
    • Ex.png Galactica Phantom (Qcf.gifQcf.gif + Snka.gif + Snkc.gif) -
  • Bareback Vulcan (Down.gifDownleft.gifHcf.gif + Kick.gif) -
  • Jet Vulcan (Hcb.gifHcb.gif + Snka.gif + Snkc.gif) -

Tips and Tricks

  • Ralf's cr.B links into cl.C. Whilst his cr.B is cancelable, most of Ralf's dangerous combos can only be done using his qcf+C, which will only combo from heavies. Fortunately, Ralf's cr.B to cl.C link is pretty lenient, so it's recommended you learn it to get the most out of him.

Combos

Basic Strategy

Advanced Strategy

Frame Data