Marvel vs Capcom 3/Game Revisions

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04/15/2011

  • Performing a Snap Back as Zero while Sougenmu is activated immedaitely ends the power up, just like it does when you perform his other supers in this mode. This makes the Zero snapback glitch impossible. (Tip from Dandy J)
  • Captain America's Shield Slash infinite has been removed, thanks to the Hard Attack Shield Slash now bouncing the opponent up higher on the returning hit. (Tip from RobertHollow)
  • Amaterasu's Power Slash infinite is now gone, apparently thanks to some altered hit boxes of the paper. (Thanks to kingdhoward for the video)

03/22/2011

  • Sentinel's health is now 905,000, down from 1,300,000. (DarkRagna says he lives at 904,900 damage, but dies at 905,000)
  • The Haggar/Spencer DHC freeze glitch is fixed on most characters. Still occurs against Viewtiful Joe and Arthur. (Found by trag, Joe and Arthur glitch tip from BildSlash)
  • The Spencer loop found in this video is gone. (Stark tipped in that "Spencer's M followup to ground QCF now bounces him up instead of returning him to the ground, so you don't land and can't keep it going")
  • Hitstun deterioration on Akuma's air Tatsu is now more severe, preventing his infinite. (Thanks to Desk for the info and research)
  • This update sets the game up for the new Event mode.

02/15/2011

  • Game release date.