Gameplay Overview
To come.
Move List
Command Normal Moves
Elbow Attack
Forward+A
"Advancing D Dance Cancel"
D, cancel with C (can only be done approximately 1/4+ screen from opponent)
Special Command Moves
Tiger Flame Punch
qcf A (Slow Speed Projectile)
qcf C (Fast Speed Projectile)
Steam Blast Kick
qcf B (Forward flying double kick knock down)
qcf D (Diagonal flying double kick knock down)
Dragon Flash Upper
hold then release C
Tiger Flash Kick
hold then release D
*Koho (Break Move)
dp P (Rising uppercut move)
Super Moves
Haou Shoukou Ken
qcf x2 P (Multiple hit projectile)
Kyokugen Ko Hou
qcf x2 K (Multiple hit rising uppercut)
**Dragon-Tiger Fandango (Hidden Super)
qcf x3 C repeatedly
Attributes
To come.
Frame Data
To come.
Attack Notes
To come.
Combos
Anywhere:-
1) Jumping D-->Standing D-->QCF+B
2) Jumping D-->Standing D-->QCFx2+A
3) Standing D OR Down+AB-->F, D, DF+C, Break-->QCF+C
4) Down+AB-->QCFx2+A
5) Standing D OR Down+AB-->F, D, DF+C Break-->QCFx2+K OR QCFx3+C [Lvl. 4!]
*The Ryuko Ranbu HAS to be Lvl. 4 (Tap C 10+ times) or the combo won't work!
6) Charge C: Jumping D-->Standing D-->Release C
Corner only:-
7) Jumping D-->Standing D-->F, D, DF+A, Break-->QCF+B-->QCFx2+K
8) Jumping D-->Standing D OR Down+AB-->F, D, DF+P, Break-->QCF+C
9) Charge C: Jumping D-->Standing D-->F, D, DF+A-->Release C
TOP+Corner only:-
10) Jumping D-->Standing D-->TOP Attack
11) Jumping D-->Standing D-->F, D, DF+A, Break-->TOP Attack-->QCFx2+K OR QCFx3+C [Lvl. 4!]
*The Ryuko Ranbu HAS to be Lvl. 4 (Tap C 10+ times) or the combo won't work!
**You must perform the TOP Attack almost immediatly after the QCF+B so that the final punch doesn't connect & the opponent is juggled.
T.O.P. Notes
To Come.
Overall Strategy
To come.
Matchup Notes
To come.
Advanced Tactics
To come.