The King of Fighters 2002/K'

From SuperCombo Wiki

Combos:

  • Anywhere:
    1. C(1)/D, f+A, qcf hcb+P - 50% 
2. C, f+B, qcb+B - 25%
3. Crouch B, Crouch A, qcf+C, f+B - 20%
  • Corner:
    1. Crouch B, Crouch A, qcf+C, f+D, dp+C, f+D - 45%
2. Crouch B, Crouch A, qcf+C, f+D, qcb+C~A/qcf hcb+P - 45%/55%
  • Max Mode Activation:
    1. Crouch C, BC, walk Crouch C, qcb+Bx2, (C)dp+A(2), (C)qcb+Bx2, dp+A(2), qcb+Bx2, dp+A(1), (S)qcf hcb+AC - 90%
2. Crouch B, Crouch A, qcf+BC, f+D, qcf hcb+AC - 65%

Move Properties:
-cancellable normals are close A, crouch A, close B, close C, crouch C, close D, crouch D, jump C, jump D
-CD is cancellable into specials and DMs
-f+A is a counterwire
-f+B is an overhead
-f+D followup of dp+C is an overhead knockdown
-close B is a low attack
-dp+P on the first and second hit and qcb+Kx2 are supercancellable

Strategies: