- Space Control:
- Mixups: Marduk can transition into Vale Tudo stance from his 1,2 string, letting him sneak tackles into mixups, or use the fear of VTS to allow for VTS cancels into df+1 for a quick mid launcher, WS+1 to stuff mashing or even a throw with a different break than tackle. Alongside this, f,f+1+2 is a launching throw that poses a very big risk to opponents under pressure. db+3+4 can let Marduk slip out of opponents' pressure and whiff punish with a VTS.f+2 or a tackle. Marduk is a character very adept at cracking open defensive players.
- Wall Carry:
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