Melee
Rush Attacks
Rush Attacks are your most basic offensive option. Tapping your attack button multiple times will result in your character doing their Rush String. The majority of characters have two paths from their Rush String, Rush Finish and Rush In Attack. Rush Finish is the most common to see in (very) low level play, and is preformed by tapping your attack button seven times consecutively and will result in your character either launching your opponent into the air or downward into the ground on the sixth press, then teleporting in accordance and smashing them forward into the distance. The final 2 hits of Rush Finish can be vanished by tapping the guard button as they hit you. Rush In Attack is the better of the two paths, preformed by tapping attack 5 times, dash once, and then pressing down, nothing, or up while pressing attack once more. Depending on if you press down, nothing, or up, your character will hit the opponent with a Sweep, Mid, or Overhead type attack that cannot be vanished but can be guarded assuming the opponent guesses which attack you do properly. Assuming your Rush In Attack lands, you'll be allowed to continue hitting your opponent with another set of five attack button taps, none of these attacks can be vanished, these set of attacks is called your Second Rush String.
Smash Attacks
Smash Attacks are rather simple in comparison to Rush Attacks, you have five different Smash Attacks, all of which having 5 variations with differences in strength and effect on opponent. To preform a Smash Attack, hold the attack button while pressing up, down, left, right, or nothing. The first level of charge will result in a quick attack that will reset your Rush String--- TO BE CONTINUED I HAD TO GO SOMEWHERE