Template:CharacterData-SF6

Template page
Revision as of 17:08, 8 June 2023 by Spabobin (talk | contribs) (changed it back to just "jump apex" (no difference between neutral/diagonal), kept the variable on data pages just in case that ever changes)

This template defines the table "SF6_CharacterData". View table.

Template DocumentationEdit This Documentation
{{CharacterData-SF6
| chara         =
| name          =
| portrait      =
| icon          =
| hp            =
| throwRange    =
| throwHurtbox  =
| fwdWalkSpd    =
| bwdWalkSpd    =
| fwdDashSpd    =
| bwdDashSpd    =
| fwdDashDist   =
| bwdDashDist   =
| jumpSpd       =
| jumpApex      =
| fwdJumpDist   =
| bwdJumpDist   =
| dRushMin      = 
| dRushBlock    = 
| dRushMax      = 
}}

Usage

Stores Character data for Street Fighter 6.

Example

{{CharacterData-SF6
| chara         = Ken
| name          = Ken
| portrait      = SF6 Ken Portrait.png
| icon          = SF6 Ken Face.png
| hp            = 10000
| throwRange    =
| throwHurtbox  =
| fwdWalkSpd    =
| bwdWalkSpd    =
| fwdDashSpd    =
| bwdDashSpd    =
| fwdDashDist   =
| bwdDashDist   =
| jumpSpd       =
| jumpApex      =
| fwdJumpDist   =
| bwdJumpDist   =
| dRushMin      = 
| dRushBlock    = 
| dRushMax      = 
}}


Ken Masters
Portrait Icon HP Throw Hurtbox Throw Range Neutral Jump Speed Jump Apex
SF6 Ken Portrait.png SF6 Ken Face.png 10000 1B 1A
Forward Walk Speed Forward Dash Speed Forward Dash Distance Forward Jump Speed Forward Jump Distance
2 4 6 {{{fwdJumpSpd}}} 10
Back Walk Speed Back Dash Speed Back Dash Distance Back Jump Speed Back Jump Distance
3 5 7 {{{bwdJumpSpd}}} 11

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