Template:AttackData-TK

Template page
Revision as of 01:19, 22 April 2023 by TG (talk | contribs)

This template is for displaying Thrill-Kill specific move data within a {{MoveData}} template. The arguments are as follows:

  • hit= - Use High.png, Mid.png, or Low.png.
  • startup= - The number of startup frames. The f is added automatically.
  • active= - The number of active frames. The f is added automatically.
  • recovery= - The number of recovery frames. The... ...you know the drill by now.
  • damage= - The move's damage.
  • range= - The number of game units long the longest hitbox is. The u is added for you.
  • property= - Use Launch.png, Dzzy.png, Knockdown.png, and Hardknockdown.png.
  • stance= - Either Yes or No, depending on if the character's footing changes after the move.

Preview

An example using Tormentor's Straight Jab:

Straight Jab
Square
TK-Tor-1.gif
Hit Active


Property Stance Change?
4 1f


None No


One of the best high jabs in the game, featuring good range paired with fast startup and recovery. It’s only rivalled by the startup of Imp’s Tiny Jab.