Punch Strings
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
9![]() |
High | 15 | 2 | 16 | +1 | -5 | +33 | +33 | 12 | 15 | 18 | CH, HiC | No |
A standalone version of Marie's 5PPP. You can use it as a filler in your juggles and in stun since it offers good frame advantage. Just like it's string version, it will make Marie turn around and switch her stance, which can be useful for setting up some stance-specific combos. |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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8![]() |
High | 17 | 3 | 23 | +10 | -8 | +10 | +10 | 20 | 25 | 30 | All | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A jumping punch, this option will crush lows and is very useful in some light/featherweight specific juggles. This and it's extension can be cancelled into both minuet sidestep and rondo stance. Minuet ```will``` avoid throws, putting you at frame advantage and backturned, so it's a strong option to use every now and then.
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Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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6![]() |
Mid | 12 | 2 | 18 | -6 | -8 | +30 | +30 | 17 | 21 | 25 | CH, HiC | No | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A forward lunging elbow. With 12 frames of startup it has an average speed for the fastest mid option, but just like 5P, it's pretty bad on both block and hit. Has a long cancel window, making the followups very delayable.
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Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
66![]() |
Mid | 20 | 2 | 27 | +22 | -6 | +44 | +44 | 24 | 30 | 36 | All | No |
A forward lunging punch to the gut and Marie's critical burst. Goes about twice as far as 6P does thanks to the dash motion. |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
64![]() |
Mid | 18 | 3 | 24 | +24 | -8 ~ -10 | +24 ~ +26 | +24 ~ +26 | 22 | 27 | 33 | All | No |
A cutesy overhead punch that actually hits mid. Not too usefeul in neutral and pressure but it will put stunned opponents into a long sit-down stun, guaranteeing a 6P even if they stagger escape. |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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4![]() |
Mid | 16 | 2 | 23 | +6 | -8 | +25 | +25 | 20 | 25 | 30 | All | No | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Another lunging gut punch. Has two extensions and is mostly used on stunned opponents due to it's good frame advantage.
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Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? | ||||||||||||||||||||||||||||||||||||||||
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3![]() |
Mid | 14 | 3 | 22 | -3 ~ -4 | -7 ~ -8 | +36 ~ +38 | +36 ~ +38 | 18 | 22 | 27 | CH, HiC | No | ||||||||||||||||||||||||||||||||||||||||
This is a deceptively good move in Marie's arsenal. This mid punch is only 2 frames slower than 6P but goes slightly further and grants very good advantage on Counters, making it a decent counterpoke to throw out. Although it's usually unsafe on block, getting a shallow hit will actually make it safe, allowing you to mash out against punish attempts for a Hi Counter.
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Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2![]() |
Low | 14 | 2 | 20 | 0 | -3 | +4 | +4 | 5 | 6 | 7 | CH, HiC | No |
A low poke with average speed. At 0 on block, this is not so bad, especially against characters with slower high and mid options. However, it's main usage is as an abare due to it's speed, high crushing properties and a huge pushback on Counters that will reset you and your opponent back to neutral. |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1![]() |
Low | 20 | 2 | 28 | -6 | -10 | +10 | +10 | 18 | 22 | 27 | CH, HiC | No | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A copy of 5PP2P.
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Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
236![]() |
High | 17 | 5 | 26 | KND | -9 ~ -12 | KND | KND | 32 (48) | 40 (51) | 48 (51) | No | No |
A lunging punch with close hit properties. Close hit damage is listed in brackets. It's mainly used after getting a bound or to whiff punish your opponents in neutral due to the huge range combined with fast startup. The advantage will vary depending on range and since you are always punishable anyway, you should always buffer a 5P after getting this blocked to potentially Hi Counter opponents that mistakenly used the wrong throw to punish you. |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
214![]() |
Mid | 20 | 3 | 23 | +36 | -10 ~ -11 | JGL | JGL | 22 | 27 | 33 | Normal hit only | No |
A mid punch launcher, pretty much only seen in combos as it's the best punch launcher she has. Because Marie's best launchers are usually kicks, it's good to use this every now and then to discourage opponents from critical holding. |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SS![]() |
Mid | 25 | 2 | 23 | +25 | -8 | +25 | 25 | 18 | 22 | 27 | All | No |
A punch followup to your sidestep. Looks and behaves like 4P does. |
Kick Strings
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5![]() |
High | 12 | 2 | 23 | +3 | -3 | +26 | +26 | 21 | 26 | 31 | All | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
9![]() |
High | 15 | 3 | 24 | +35 | -12 ~ -13 | +35 | +35 | 20 | 25 | 30 | All | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8![]() |
Mid | 16 | 3 | 24 | +35 | -13 | JGL | JGL | 20 | 25 | 30 | Normal hit only | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
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7![]() |
High | 17 | 2 | 21 | +39 | -13 | JGL | JGL | 20 | 25 | 30 | Normal hit only | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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6![]() |
Mid | 17 | 2 | 25 | +15 | -9 | +15 | +15 | 18 | 22 | 27 | All | No | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sample text
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Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
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66![]() |
Mid | 20 | 2 | 23 | +26 | -7 | +48 | +48 | 22 | 27 | 33 | All | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
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4![]() |
Mid | 16 | 2 | 21 | +28 | -5 | +28 | +28 | 20 | 25 | 30 | All | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3![]() |
Mid | 14 | 2 | 25 | +4 | -6 | +24 | +24 | 23 | 28 | 34 | All | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2![]() |
Low | 14 | 2 | 25 | -3 | -8 | +18 | +18 | 10 | 12 | 15 | All | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SS![]() |
Mid | 27 | 2 | 25 | +24 | -6 | +24 | +24 | 23 | 28 | 34 | All | No |
Sample text |
Two Buttons Moves
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5![]() ![]() ![]() |
Mid | 21 | 2 | 29 | KND | -4 | BND | BND | 26 | 32 | 39 | No | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6![]() ![]() ![]() |
High | 16 | 2 | 23 | +26 | -4 | +26 | +26 | 24 | 30 | 36 | All | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1![]() ![]() ![]() |
Mid | 30 | 2 | 37 | KND | -7 ~ +15 | KND | KND | 28 (80) | 35 (80) | 42 (80) | No | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
214![]() ![]() ![]() |
Mid | 25 | 4 | 31 | KND (JGL) | -12 | KND (JGL) | KND (JGL) | 40 | 50 | 60 | No | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5![]() ![]() ![]() |
Mid | 21 | 2 | 26 | +23 | -9 | +35 | +35 | 20 | 25 | 30 | All | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3![]() ![]() ![]() |
Mid | 23 | 3 | 23 | +25 ~ +26 | -9 ~ -11 | +25 ~ +26 | +25 ~ +26 | 24 | 30 | 36 | All | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2![]() ![]() ![]() |
Low | 23 | 2 | 30 | +8 | -12 | +14 | +14 | 22 | 27 | 33 | All | Yes |
Sample text |
Backturned Moves
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5![]() |
High | 12 | 2 | 17 | -5 | -5 | -2 | +32 | 10 | 12 | 15 | HiC Only | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2![]() |
Low | 16 | 2 | 20 | 0 | -3 | +4 | +4 | 5 | 6 | 7 | CH, HiC | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4![]() |
Mid | 20 | 2 | 32 | +28 | -12 | JGL | JGL | 24 | 30 | 36 | Normal hit only | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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5![]() |
High | 15 | 3 | 27 | +21 | -12 | +21 | +21 | 22 | 27 | 33 | All | Yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sample text
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Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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4![]() |
Mid | 19 | 2 | 25 | +15 | -9 | +15 | +15 | 18 | 22 | 27 | All | No | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sample text
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Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2![]() |
Low | 22 | 3 | 26 | +17 | -12 ~ -13 | +17 | KND | 24 | 30 | 36 | Normal hit, CH | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5![]() ![]() ![]() |
Mid | 20 | 2 | 31 | +17 | -6 | +40 | +40 | 24 | 30 | 36 | All | No |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5![]() ![]() ![]() |
Mid | 24 | 2, 2 | 17 | JGL | -11 ~ -12 | JGL | JGL | 16, 20 | 20, 25 | 24, 30 | No | No |
Sample text |
Throws
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5![]() |
High | 5 | 2 | 23 | KND | X | KND | KND | 45 | 56 | 67 | No | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6![]() |
High | 7 | 2 | 24 | KND | X | KND | KND | 50 | 62 | 75 | No | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4![]() |
High | 10 | 2 | 25 | KND | X | KND | KND | 56 | 70 | 84 | No | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
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426![]() |
High | 12 | 2 | 26 | KND | X | KND | KND | 62 | 77 | 93 | No | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
66![]() |
High OH | 16 | 3 | 31 | KND | X | KND | KND | 40 | 50 | 60 | No | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
BT![]() |
High OH | 16 | 2 | 26 | +18 | X | +18 | +18 | 0 | 0 | 0 | No | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
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2![]() |
Low | 5 | 2 | 22 | KND | X | KND | KND | 50 | 62 | 75 | No | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3![]() |
Low OH | 10 | 3 | 30 | KND | X | KND | KND | 50 | 62 | 75 | No | Yes |
Sample text |
Notation | Type | Startup | Active | Recovery | Hit Adv | Block Adv | CH Adv | HiC Adv | Damage | CH DMG | HiC DMG | Stun? | Tracking? |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FW![]() |
High OH | 48 | 3 | 24 | KND | X | KND | KND | 44 | 53 | 66 | No | Yes |
Sample text |