! height="25px" | DamageDamage ! Dizzy ! Cancel ! Guard ! Startup ! Active ! Recovery ! Total ! Frame Adv. ! Invul ! Act Ramge |-
| height="25px"| - | - | - | - | - | - | - | - | - | - | - |-
Parameters are as follows
Damage = Total random damage of a move. (damage) Dizzy = Total dizzy damage of a move. (dizzy) Cancel = Specifies if an attack can be Rapid Canceled, Chain Comboed or Canceled, Special Canceled, or Super Canceled. (cancel) Guard = High - Must be blocked while standing. Mid - Can be blocked while standing or crouching. Low - Must be blocked while crouching.