Intro
Hello. Welcome to my work-in-progress Ultimate Marvel vs. Capcom 3 team building guide. A lot of the game's best resources are confined to Google Docs, so I want to do what I can to collate these resources and make them somewhat more permanent.
Team Ordering
Teams in Marvel are composed of three characters, with one active at a time, backed up by two assists. The ordering of your characters will radically change how your team plays, and its efficacy, since characters are typically slotted into teams based on their performance in a given role. In a conventional team, these roles are as follows:
Point
Point characters are placed first on a team, and are generally picked for the following reasons:
- Work best when backed by assists, to cover a weakness, reinforce a strength, or allow for specific conversions
- Can operate well independently of meter, and are inexpensive to succeed with resource-wise
- Tend to be meter positive, or meter neutral with excellent conversion and killing ability
Middle / Assist
Middle characters are placed second on a team, and are generally picked for the following reasons:
- Have an excellent assist to offer to the point character or the team on the whole
- Not reliant on meter
Anchor
Anchor characters are placed third on a team, and are generally picked for the following reasons:
- Can operate highly independently of assists
- Have strong uses for meter, especially in the form of damage dumps to kill or chip out
- Are extremely powerful when paired with X Factor 3
- Have high comeback potential for any reason (including the above)
Shells and Compositions
Character Overviews
Example Teams and Discussion
Credit
Heavily inspired by the phenomenal Skullgirls team building guide.
Terminology directly borrowed from, or heavily based upon, the UMvC3 glossary.