SSBM/Glossary

From SuperCombo Wiki

Main Glossary

Edgeguard verb
The act of preventing the opponent from safely returning to the stage.
Link to deeper explanation: https://glossary.infil.net/?t=Edge-Guard
GALINT noun
Grounded actionable ledge intangibility, the number of actionable intangible frames after a ledgedash
Hitlag noun
A brief period for which the game freezes when an attack lands.
Link to deeper explanation: https://glossary.infil.net/?t=Hitstop
IASA verb
Interruptible As Soon As, first frame of a moves recovery can be cancelled into any action except shield.
Link to deeper explanation: https://glossary.infil.net/?t=IASA
Meteor Cancel verb
Cancelling the knockback of a meteor smash by jumping or upbing 8 frames or more after hitlag ends.
Meteor Smash noun
An attack that sends downwards at an angle between (angle range idr). Meteor smashes can be meteor cancelled.
Link to deeper explanation: https://glossary.infil.net/?t=Meteor%20Smash
SHFFL adjective
Short hop fast fall L-cancel, pronounced "shuffle"
Link to deeper explanation: https://glossary.infil.net/?t=SHFFL
Shinespike verb
A technique where a Fox or Falco player use their Reflector to send a opponent down and off the stage at an unfavorable recovery angle.
Spacies noun
A nickname for the Star Fox characters of SSB (Fox, Falco, Wolf).
Link to deeper explanation: https://glossary.infil.net/?t=Space%20Animal
Spike noun
An attack that sends down at an angle outside of the meteor smash range and thus cannot be meteor cancelled
Link to deeper explanation: https://glossary.infil.net/?t=Spike

External Glossary Resources

"The Melee Lexicon" by AlekSimulator
Infilament's Fighting Game Glossary