Introduction
Once thought of as far and away the best character of the game, Sentinel is still very strong but far from unbeatable. Sentinel controls space very well and is a threat from almost anywhere on the screen. With float and fly cancels, he also moves through space pretty well. His downsides are being the biggest/tallest target, an OTG penalty (only if you don't roll), and a blockstun trap in flight. There's also a potential blocking vulnerability (either unblockable or crossup) if an attack (upward striking in particular) hits the far back lower quadrant of hit air guard.
Ground Chain: Weak Start
Normal Jump Chain: Kick to Punch (any)
Super Jump Chain: Zig Zag 2
Tech hit type: Counter Throw
Weight Class: Super-Heavy
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