Introduction
Moves List
Normal Moves
Body Slam
- When close, b / f + MP / HP
Hand Stamp
- d,d + P / K
Special Moves
Flash Chop
- qcf + P
Power Bomb
- hcb + P when close
Air Knee Smash
- f,d,df + K
Air Stampede
- Charge d,u + K
Flying Cross Chop Jump
- u or uf, d + HP
Chop
- f + MP
Headbutt
- b + HP
Sleeper Hold
- Headbutt a back-turned opponent
Power Backdrop
- Power Bomb a back-turned opponent
Super Arts
I Hyper Bomb
- Rotate 360 + P x1
II Boomerang Raid
- qcf,qcf + P x2
III Stun Gun Headbutt
- qcf,qcf + P x1
The Basics
Combos
- (1) Jump-in, close MP/MK, qcf+LP - 3 Hits
- (2) Jump-in, close MP/MK, qcf+LP, S.A. II - 8 Hits
- Jump-in, close MP/MK, S.A. II - 7 Hits
- Qcf+MP/HP, HCB+HP - 2 Hits
- Qcf+MP/HP, Chokehold (B+Fierce) - ? Hits
- Jumping Fierce, qcf+MP, HCB+HP - 3 Hits
- Jumping Fierce, qcf+MP, Chokehold - ? Hits
- Qcf+HP, Close MK, qcf+LP - 3 Hits
- S.A. III, <any Flash Chop combo listed above>
- Qcf+HP, S.A. III, <any Flash Chop combo listed above>
- Qcf+MP/HP, S.A. I - 4 Hits
- Qcf+HP, Close MK, qcf+LP, S.A. II - 8 Hits
- Qcf+HP, Close MK, qcf+PP, S.A. II - 8 Hits
- (6) Qcf+HP, Chokehold, S.A. II - ? Hits
- (7) Jumping Fierce, Headbutt (B+Fierce) - 2 Hits
- (8) Jumping Fierce, Close HP, S.A. II - 3 Hits
- (9) Universal Overhead, S.A. II - 6 Hits
- (10) Crouch HP (trades hits), DP+HK - 2 Hits