Introduction
Moves List
Normal Moves
- Guilty Bomb When close, b / f + MP / HP
- Impact Claw When close, b / f + MK / HK
- Universal Overhead d,d + P / K
Special Moves
- Pyro-Kinesis/Cryo-Kinesis qcf + P
- Cyber Lariet f,d,df + P
- Moonsault Knee Drop hcb + K
- Psycho Headbutt qcb + P
Super Arts
- Resurrection - If Gill has a full meter and he dies, he gets resurrected (can be done only once per round)