Gill(SF3NG)

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Revision as of 02:41, 27 April 2022 by HB Production (talk | contribs) (Created page with "=Introduction= =Moves List= ==Normal Moves== *Guilty Bomb When close, b / f + MP / HP *Impact Claw When close, b / f + MK / HK *Universal Overhead d,d + P / K ==Special Moves...")
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Introduction

Moves List

Normal Moves

  • Guilty Bomb When close, b / f + MP / HP
  • Impact Claw When close, b / f + MK / HK
  • Universal Overhead d,d + P / K

Special Moves

  • Pyro-Kinesis/Cryo-Kinesis qcf + P
  • Cyber Lariet f,d,df + P
  • Moonsault Knee Drop hcb + K
  • Psycho Headbutt qcb + P

Super Arts

  • Resurrection - If Gill has a full meter and he dies, he gets resurrected (can be done only once per round)

The Basics

Combos

Advanced Strategy

Match-Ups