User:NiteLiteFGC/The King of Fighters '98 Combo Hack

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The King of Fighters '98: Combo Hack

The King of Fighters '98: Combo Hack
(kof98cb)
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Version

1.0(?)

Developers

Unknown

Systems

Neo Geo

Online Play

Rollback (via Fightcade)

Introduction

The King of Fighters '98: Combo Hack (ROM name: kof98cb) is a ROM Hack of The King of Fighters '98 that modifies the game in specific ways to enable longer and flashier combos. You can play this hack with Fightcade, where it has rollback netcode, a training mode script, and even a ranked ladder.

System Changes

- Most Special Moves can now be cancelled into other Special Moves and Air Command Normals.

- The same applies to some Super Special Moves.

- Hilariously, this cancel system applies to both players, so you can act out of hitstun if you're good at timing inputs.

- Some moves have an OTG property, meaning they can hit players who are lying on the ground.

- After landing an OTG move that doesn't launch, you can follow up with a Normal Throw or a non-hit Command Grab.

- EX Characters (except the Orochi forms of CYS and Omega Rugal) can no longer be selected on the CSS. Instead, they are accessed by Taunting.

- The AI in Arcade Mode and Training Mode has been adjusted to be very difficult and adept in the combo system. Good luck!

-The majority of the Juggle System's limitations have been removed to make all of this possible.

Character Specifics

This page will list both any moveset changes the character might have received and if the characters have moves that coincide with the new combo system.


Kyo Kusanagi Portrait KOF98UM Kyo.png

-EX Kyo's 421B/D is available to regular Kyo as 623B/D.

-63214B is a new move, separate from 63214D.

-623B/D is now Air OK.

Hard Knockdown Moves

-Air 2C

-236A, 63214A/C

-623D

-421B/D

OTGs

-B

-2B

-2D

-236A/C (EX Kyo)

-236236A/C

Command Grabs

-N/A

Sample Combos

-C, 6B, 63214B xx 421B, 2B, D Throw

-C, 236A xx 236C, 63214C xx 63214D xx 236236A/C (1 Meter Required)

-C, 236A xx 236C xx 63214B xx 2141236A/C, 623C xx 421B, 2B, D Throw (1 Meter Required, Corner Only)


Benimaru Nikaido Portrait KOF98UM Benimaru.png

-623B/D is now Air OK.

Hard Knockdown Moves

-236236A/C

OTGs

-2B

-2D

-6B

-214A/C

Command Grabs

-632146A/C

-6321463214A/C

Sample Combos

-C, 6B, 214B/D xx 236A/C

-C, 6B, 214C xx 214B/D xx 236236A/C, 2B, 632146A/C (1 Meter Required)

-C, 6B, 214C xx 214B/D xx 236236A/C, 2B, 632146A/C, 6321463214A/C (2 Meters Required)


Goro Daimon Portrait KOF98UM Daimon.png

-No specific changes.

Hard Knockdown Moves

-6A

-41236A/C

-41236B/D

-632146B/D

OTGs

-2B

-2D

Command Grabs

-41236A/C

-632146A/C

-623B/D

-631246B/D

-6321463214A/C

-4123641236B/D, 41236B/D, 623B/D

Sample Combos

-6A, 2B, 632146A/C, 3C, 41236A (Corner Only)

-6A, 2B, 632146A/C, 3C, 623B/D, 632146B/D (Corner Only)

-6A, 2B, 632146A/C, 623B/D, 4123641236B/D, 41236B/D, 623B/D (1 Meter Required)


Terry Bogard Portrait KOF98UM Terry.png

-214A/C is now Air OK and has Shingo's Critical Hit mechanic.

-623A/C is now Air OK.

-41236B is a rekka move that can be followed up with EX Terry's 41236B/D

-623B/D is now Air OK.

Hard Knockdown Moves

-623B/D

OTGs

-2B

-2D

-236A/C

-21416A/C

Command Grabs

-N/A

Sample Combos

-C, 6A, 41236B, 41236D, 623D, 2B, D Throw (Corner Only)

-C, 6A, 41236B, 41236B xx 623A, 623B, 2B, C Throw, 623C (Corner Only)

-C, 6A, 41236B, 41236B xx 623A, 236236B/D, 623B, 2B, C Throw, 623C (Corner Only)