Project+/Wario

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Revision as of 03:38, 13 April 2022 by UltimentM (talk | contribs)

Introduction

Debuting in Super Mario Land 2, Wario initially serves as a petty adversary to Mario who steals his castle to claim it for his own. After being thwarted by Mario, Wario goes off on his own to claim riches and fortune, leading him on a series of wacky adventures. In the current day, Wario serves as a mean-spirited rival to Mario who doesn’t usually act in the antagonistic role, as he has become a hero in his own right. However, Wario’s lust for wealth will always be his defining quality.

Wario is one of the more strange characters in P+, serving as a completely new archetype compared to characters of Melee. Being a heavy yet floaty character with great air mobility, Wario has a lot of similarities to Jigglypuff, however he has his own unique quirks that separate him from the pink puffball, such as his great combo game and his ability to approach and open up opponents.

While he can be classified as a somewhat simple character with his many active powerful hitboxes, he can be fairly in-depth and has a high skill ceiling. Be aware, a good Wario will be able to get in and juggle you mercilessly, and will probably finish you off with his many powerful finishers such as Up Air and Wario Waft. However, he trades this incredible mobility and combo game for lacklustre defense. If you’re willing to adapt to a more unique character with many quirks, Wario may be the character for you.


Strengths Weaknesses
  • Incredible Air Mobility: Wario’s horizontal Air mobility is unrivalled, allowing him unparalleled access to mobility options and tech not available to other characters.
  • High Damage Combos: Each move in his kit ties into each other very well, and on a good hit confirm he’s able to get a lot of damage on an opponent.
  • Great Mix-ups: Has a lot of tools in his kit which can open up opponents, with his aerial command grab Chomp being an especially good option.
  • Good Kill Moves: Possesses a multitude of powerful kill moves which can finish off opponents at high percents.
  • Lack of Out-of-Shield Options: Wario does not have many fast or large moves which allow him to escape from disadvantage situations, such as in shield.
  • Matchup Dependent: All of Wario’s combos and kill confirms are heavily matchup dependent, with floatier characters being especially tricky for him to deal with.
  • Stubby: Compared to some members of the P+ cast, Wario is a fairly short ranged character with no significant disjoints on most of his moves. This puts him at a disadvantage against characters with disjoints such as sword fighters.
Wario
Ease of Use 4
P+ Wario Portrait.png
Character Data
Character Weight 103
Fall Speed ?
Jump Squat ?
Walk Speed ?
Run Speed ?
Wall Jump No
Resources
Advanced Frame Data RukaiData
Discord Wario Discord
VODs Bowser VODs

Move List

Grounded Moves

Attack

Jab 1
P+ Wario Jab1.png
Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
6% 0 91 83° 5 3 12 - ? 9 4 -

a

Attack > Attack

Jab 2
P+ Wario Jab2.png
Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
5% 50 100 45° 6 3 15 - ? 6 4 -

a

Forward Attack

Forward Tilt
P+ Wario FTiltH.png
And then comes...
P+ Wario FTiltS.png
THE GIANT FIST!
P+ Wario FTiltU.png
Up Angled
P+ Wario FTiltD.png
Down Angled
Version Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
Normal 5% 50 100 45° 6 3 15 - ? 6 4 -
Up Angled 5% 50 100 45° 6 3 15 - ? 6 4 -
Down Angled 5% 50 100 45° 6 3 15 - ? 6 4 -

a

Up Attack

Up Tilt
P+ Wario UTilt.png
Put your hands in the air!
Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
5% 50 100 45° 6 3 15 - ? 6 4 -

a

Down Attack

Down Tilt
P+ Wario DTilt.png
The literal poke
Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
5% 50 100 45° 6 3 15 - ? 6 4 -

a

Dash Attack

Dash Attack
P+ Wario DAttack.png
Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
5% 50 100 45° 6 3 15 - ? 6 4 -

a

Forward Smash

Forward Smash
P+ Wario Fmash.png
Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
5% 50 100 45° 6 3 15 - ? 6 4 -

a

Up Smash

Up Smash
P+ Wario USmash.png
Today we're going to spin...
Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
5% 50 100 45° 6 3 15 - ? 6 4 -

a

Down Smash

Down Smash
P+ Wario DSmash.png
MOVE IT!
Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
5% 50 100 45° 6 3 15 - ? 6 4 -

a

Get-Up Attack


Ledge Attack


Ledge Attack (When > 99%)

Aerial Moves

Attack


Forward Attack


Back Attack


Up Attack


Down Attack

Grabs

Grab


Dash Grab


Turnaround Grab


Grab > Attack


Grab > Forward


Grab > Forward Smash


Grab > Back


Grab > Up


Grab > Down

Specials

Special


Forward Special


Up Special


Down Special