- Male Ninja Normals: Male Ninjas have a great LP, HP, HK, RH and Uppercut.
- Glitch Jab Launcher: CSub's launcher (HPHPdLPdHP) begins with HP, so it can be glitch jab option selected.
- LK, HK, Sweep Punish: CSub punishes LK, HK and unsafe Sweeps on block at any range with Slide. Freeze can be used as a punish at close distances.
- Good Punishment Mode Combo Damage: CSub punishes blocked Teleports for around 50%.
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- Male Ninja Hurtbox: The Male Ninja hurtbox is the status quo for UMK3 combos. Expect most combos to work against you.
- Highly Dependent on Glitch Cancel: Many of CSub's relaunchers require Glitch Cancel. CSub's launcher can whiff without Glitch Cancel.
- Poor Throw: The Male Ninja throw is negative on hit. At worst, it is universally punishable by uppercut in the corner.
- Weak Crossup Anti Airs: CSub has trouble anti airing crossup jump attacks. Most of the time you are forced to Uppercut or try a risky Slide.
- Weak Mids: CSub's mid auto combo only does 19%.
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