Nickelodeon All-Star Brawl/Modding

From SuperCombo Wiki

Nickelodeon All-Star Brawl is created in Unity, which makes it a particularly good target for modding. This page aims to serve as a public repository of knowledge for new and experienced modders alike.

External Modding Information Resources

Tools

Name Category Platforms Notes
Slime Mod Manager Mod Loader Windows Loads mods. Features a built-in downloader
Bepin Injector Extensible Mod Loader Windows, Mac, Linux Loads mods. Development-oriented
Alt Skin Editor Mod Packer Windows Character skin editor used for creating NASB AltSkins packages
Voicepack Packer Mod Packer Windows Used for creating NASB Voice Mod packages
UABEAvalonia Asset Extraction Windows, Linux GUI for previewing *.assets file contents
AssetRipper Asset Extraction Windows, Mac, Linux Extracts *.assets file contents
NASB Parser Asset Extraction Windows Deserializes extracted TextAsset files. Works on Mac/Linux if manually compiled and executed via .NET Core
dnSpy Decompiler, Debugging Windows Allows viewing/debugging Assembly-CSharp.dll and associated classes
Runtime Unity Editor Debugging BepInEx Plugin Provides an in-game inspector overlay, including GameObject editing and REPL]
BepInExConfigManager Miscellaneous BepInEx Plugin Provides an in-game overlay for editing BepInEx plugin configs

Guides

User Guides

Developer Guides

Asset Exploration

File Editing

Publishing