User:Jotamide/sandbox

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About Project Justice

ProjectJustice.png

Publisher: Capcom

Release Date: 2001

Version: NullDC EEAR / Flycast Dojo



Project Justice is a fighting game by Capcom released in 2000 in Japan and 2001 in the West. It is the sequel to Nekketsu Seisyun Nikki 2 (update to Rival Schools) and the last game in the Justice Gakuen series.


Game Navigation

General
Controls
HUD
System
FAQ
Glossary
Characters
Batsu
Hinata
Kyosuke
Akira
Edge
Gan
Roy
Boman
Tiffany
Natsu
Shoma
Roberto
Hideo
Kyoko
Hyo
Daigo
Hayato
Ran
Nagare
Burning Batsu
Chairperson
Demon Hyo
Kurow
Momo
Powered Akira
Vatsu
Wild Daigo
Yurika
Zaki

New Notation Template

Shows a notation icon for Capcom games.

Argument Table

Argument Result
{{NotationIcon-Capcom|lp}} Lp.png
{{NotationIcon-Capcom|mp}} Mp.png
{{NotationIcon-Capcom|hp}} Hp.png
{{NotationIcon-Capcom|lk}} Lk.png
{{NotationIcon-Capcom|mk}} Mk.png
{{NotationIcon-Capcom|hk}} Hk.png
{{NotationIcon-Capcom|p}} P.png
{{NotationIcon-Capcom|k}} K.png
{{NotationIcon-Capcom|236}}
{{NotationIcon-Capcom|214}}
{{NotationIcon-Capcom|623}}
{{NotationIcon-Capcom|421}}
{{NotationIcon-Capcom|360}}


Full list of ex-#motion commands

Directions

Ub.pngU.pngUf.png

B.pngN.pngF.png

Db.pngD.pngDf.png

Motions

Qcf.pngQcb.pngHcf.pngHcb.pngDp.pngRdp.png360.png

Generic Buttons

P.pngK.png---.pngEx.png

Capcom Buttons

Street Fighter Set 1

Lp.pngMp.pngHp.png3p.png

Lk.pngMk.pngHk.png3k.png

Street Fighter Set 2

LP.pngMP.pngHP.png

LK.pngMK.pngHK.png

Marvel

L.pngM.pngH.pngS.pngAtk.png

SNK Buttons

Kof.lp.pngKof.sp.png

Kof.lk.pngKof.sk.png

Netherrealm Buttons

Fp.pngBp.png

Fk.pngBk.png

Bl.pngTg.png

Persona?

Wa.pngWpa.png

Sa.pngSpa.png

Combo

This text is not collapsible; but the next is collapsible and hidden by default:

Expanded, optional info.
Inputs Damage Hits Notes

b lp lp lp lp

{{#motion: b lp lp lp lp}}
|| 33dmg || 4 hits ||
s.lp, s.lp, s.hp, f+hp, qcbx2+p 62dmg 11 hits
d/f+hp, /, sj.lp, sj.lp, s.hp, sj.lp, sj.lp, s.hp, sj.lp, sj.lp, s.hp, sj.f+hk 58dmg 11 hits
s.lp, s.lp, s.hp, f+hp, qcf+hk, qcf+hk, qcf+hk 49dmg 7 hits
c.lp, s.lp, c.hp, /, j.lk, j.lp, j.hp, j.hk, j.f+hk 44dmg 8 hits
qcb+k, /, j.lp, j.lp, j.hp, j.hk, qcfx2+p 82dmg 10 hits

Movelist Tables

Original

{{{1}}}
{{{2}}}
{{{3}}}
{{{4}}}
{{{1}}}
{{#motion: {{{2}}} }}
{{#motion: {{{3}}} }}
{{#motion: {{{4}}} }}

Hyper Fighting

Name
Command
Base Damage
Random damage table
Stun
Stun Timer
Startup
Active
Recov.
Adv On Hit/Block
Notes
{{{1}}}
{{#motion: {{{2}}} }}
{{{3}}}
{{{4}}}
{{{5}}}
{{{6}}}
{{{7}}}
{{{8}}}
{{{9}}}
{{{10}}}
{{#motion: {{{11}}} }}

PJ Test

Name
Command
Startup
Recovery
Hit Advantage
Block Advantage
Damage
Guard
Notes
{{{1}}}
{{#motion: {{{2}}} }}
{{{3}}}
{{{4}}}
{{{5}}}
{{{6}}}
{{{7}}}
{{{8}}}
{{{9}}}

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