Pokken Tournament DX/Suicune

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Introduction

Suicune is a bulky fighter with tools to help him fight within close quarters or at a range. His strengths include rewarding anti-airs, strong pokes, and utilizing cancels for a strong mix-up game. In field phase, Suicune has great defensive moves and projectiles that keep opponents on their toes. In duel phase, he can switch between solid zoning to make enemies approach, or bait opponents up close for rewarding confirms. Overall, Suicune is a sturdy character that excels when you have your game-plan ready.

Despite his strengths, Suicune does come with some weaknesses. In general, he requires taking risks in order to deal sizable amounts of damage. He is very momentum based and can fall if he loses small neutral interactions. In field, his projectiles can be avoided by opponents walking sideways, so this phase requires some creativity. In duel phase, Suicune's quicker attacks lack reward so he must win a series of small exchanges or go for risky reads.

  • 630 HP
  • 200 CC Synergy Gauge
  • Shield: Normal


  • High Stance: Removes debuffs quicker
  • Low Stance: Invincible against Highs on frame 1


  • FP Forward Dash: idk Frames
  • FP Back Dash: idk Frames
  • FP Side Dash: idk Frames


  • DP Forward Dash: 17 Frames
  • DP Back Dash: 25 Frames (Invincible from frame 1-8)


  • BDR Forward Dash: 22 Frames (Invincible from frame 5-26)
  • BDR Back Dash: 26 Frames (Invincible from frame 1-22)