Mr. Heart/Normal Moves

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< Mr. Heart
Revision as of 13:27, 11 December 2017 by Lillefyr (talk | contribs) (→‎A)

This page covers Mr. Heart's normal moves. His special and super moves are explained here.


Standing

A

Mr. Heart-A.png
One of Mr. Hearts most important anti-air normals, it serves both as combo filler, anti-air and combo starter.

B

Mr. Heart-B.png


C

Mr. Heart-C.png


D

Mr. Heart-D.png

Crouching

A

Mr. Heart-2A.png


B

Mr. Heart-2B.png


C

Mr. Heart-2C.png


D

Mr. Heart-2D.png


Air

A

Mr. Heart-j.A.png


B

Mr. Heart-j.B.png


C

Mr. Heart-j.C.png
Holding this button will make Mr. Heart float in the air, and if he lands without launching the attack, he will gain one hit of super armor that lasts until he gets hit or takes chip damage.
In general an alright air button as well just for its range.

D

Mr. Heart-j.D.png


Other

6A

Mr. Heart-6A.png


Throw

Mr. Heart-Throw.png


BD Throw

Mr. Heart-BD.png


Heavy Strike

Mr. Heart-Heavy.png


Banishing Strike

Mr. Heart-Bani.png


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