Marvel VS Capcom: Infinite/Game Mechanics

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Mvci logo.png

Character Vitals

Bracket 1 [~9,000 Health] : Arthur, Chun Li, Morrigan, Rocket Raccoon, Spider-man, Strider Hiryu, X, Zero, Black Panther
Bracket 2 [~10,000 Health] : Captain America, Captain Marvel, Chris Redfield, Dante, Doctor Strange, Dormammu, Firebrand, Frank West (Lvl 1), Gamora, Ghost Rider, Hawkeye, Iron Man, Jedah, Nova, Ryu, Spencer, Ultron, Monster Hunter
Bracket 3 [~11,000 Health] : Haggar, Hulk, Nemesis, Thanos, Thor, Sigma
Thanks to Li Joe

Universal Mechanics

Combo System

MvCI offers a versatile combo system which allows any character to reach their full potential. As a universal rule of thumb, all buttons can chain into the next of greater strength. For example Mvci lp.png combos into Mvci lk.png which can then combo into Mvci hp.png followed by Mvci hk.png. Punches are the lower priority with Kicks at a higher priority, however any combination of buttons can always lead into Mvci down.pngMvci hp.png which is a universal launcher that begins an air combo. For example you can do this combo:

Mvci lp.pngMvci lk.pngMvci hp.pngMvci down.pngMvci hk.png into Mvci down.pngMvci hp.png

Even though we already used Mvci hp.png early on, we can always link into a launcher at the end of your ground combo string. Some characters also have "command normals" which are normals that act differently when holding a direction. These command normals also take a similar priority, if for example you had a command normal on Mvci fwd.pngMvci lp.png and Mvci fwd.pngMvci hp.png, you should be able to do this combo:

Mvci lp.pngMvci fwd.pngMvci lp.pngMvci lk.pngMvci hp.pngMvci down.pngMvci hk.pngMvci fwd.pngMvci hp.png into Mvci down.pngMvci hp.png

After launching your opponent, hold Mvci up.png and you will chase your opponent in the air and continue the combo. Try this combo:

Mvci lp.pngMvci lk.pngMvci hp.pngMvci down.pngMvci hk.pngMvci down.pngMvci hp.png then jump by holding Mvci up.png then Mvci lp.pngMvci lk.pngMvci hp.pngMvci hk.png

As a universal rule of thumb, Mvci hk.png is an air combo ender that will place your opponent into a Ground Bounce which can be followed up with another combo. After your first air Mvci hk.png is used in an air combo, your next air Mvci hk.png will put your opponent in a knockdown that you cannot follow up with, thus limiting your air combo potential to only two reps per character (however each characters combo paths are unique and you are encouraged to explore this system using your characters capabilities).

Player Mechanics

Environment