Body Tosses
Tate Katate Nage - Near opponent, press http://www.shoryuken.com/wiki/images/8/8e/Left.gif or N or http://www.shoryuken.com/wiki/images/2/29/Right.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif + http://www.shoryuken.com/wiki/images/7/71/Snkd.gif
Unique Moves
Fudou Sakkatsu Uraken - Press http://www.shoryuken.com/wiki/images/2/29/Right.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif
Raimei Gouha Nage - Press http://www.shoryuken.com/wiki/images/9/9e/Downright.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif on downed opponent
Special Moves
Reppuken - http://www.shoryuken.com/wiki/images/1/1e/Qcf.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif
Double Reppuken - http://www.shoryuken.com/wiki/images/1/1e/Qcf.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif
Shippuken - During jump, http://www.shoryuken.com/wiki/images/d/da/Qcb.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif or http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif
Jaeiken - Briefly hold http://www.shoryuken.com/wiki/images/8/8e/Left.gif, press http://www.shoryuken.com/wiki/images/2/29/Right.gif + http://www.shoryuken.com/wiki/images/1/13/Snkb.gif or http://www.shoryuken.com/wiki/images/7/71/Snkd.gif
Joudan Atemi Nage - http://www.shoryuken.com/wiki/images/6/62/Hcb.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif
Chuudan Atemi Nage - http://www.shoryuken.com/wiki/images/6/62/Hcb.gif + http://www.shoryuken.com/wiki/images/1/13/Snkb.gif
Gedan Atemi Nage - http://www.shoryuken.com/wiki/images/6/62/Hcb.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif
Shinkuu Nage - Near opponent, 360° + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif
Desperation Moves
Rashoumon - Near opponent, 720° + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif or http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif
Raising Storm - http://www.shoryuken.com/wiki/images/6/6f/Downleft.gif http://www.shoryuken.com/wiki/images/6/62/Hcb.gif http://www.shoryuken.com/wiki/images/9/9e/Downright.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif or http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif
MAX Raising Storm - http://www.shoryuken.com/wiki/images/6/6f/Downleft.gif http://www.shoryuken.com/wiki/images/6/62/Hcb.gif http://www.shoryuken.com/wiki/images/9/9e/Downright.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif (2 stocks required)
Deadly Rave - http://www.shoryuken.com/wiki/images/6/62/Hcb.gif http://www.shoryuken.com/wiki/images/2/29/Right.gif + http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, press http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, http://www.shoryuken.com/wiki/images/7/71/Snkd.gif, http://www.shoryuken.com/wiki/images/7/71/Snkd.gif, qcb + http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif (3 stocks required)
Combos
Jumping cross-up http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, crouching http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, Double Reppuken
Jumping deep http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, Jaeiken (http://www.shoryuken.com/wiki/images/7/71/Snkd.gif)
Jumping cross-up http://www.shoryuken.com/wiki/images/1/13/Snkb.gif, standing close http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault
Jumping deep http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, standing close http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault
When the opponent is in the corner, standing close http://www.shoryuken.com/wiki/images/7/71/Snkd.gif (1 hit), Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/7/71/Snkd.gif, Raimei Gouha Nage
When the opponent is in the corner, standing close http://www.shoryuken.com/wiki/images/7/71/Snkd.gif (1 hit), Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault
Chuudan Atemi Nage (SC), MAX Raising Storm
Crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif x2, MAX Raising Storm
When the opponent is in the corner, standing close http://www.shoryuken.com/wiki/images/7/71/Snkd.gif (1 hit), Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, Double Reppuken, link crouching A, Deadly Rave (stop at ninth input), link crouching http://www.shoryuken.com/wiki/images/1/1f/Snka.gif, Double Reppuken, link crouching http://www.shoryuken.com/wiki/images/0/0c/Snkc.gif, DA Assault
Advanced Strategy
Geese is a very over-powered and popular character among such titles as SVC, RB2 and KOF NW. Unfortunatley fan-boys, Geese is rather basic and SNKP decided to make Geese more like his FFS incarnation. No more juggles or infinite. In fact, Geese is D tier. He was looked upon as high or mid tier when NGBC first hit arcades, but that was mainly for his corner game. Geese falls victim to not having anyway to verify his supers or a DA Assault off of light attacks. The new motion for his Rashomon makes it less deadlier. A empty jumping Geese with bar is a huge give away. His Jaeiken is slow, he has the old Shippuken which falls victim to slow fireballs upon recovery. His overall combo potential just isn't the same either. Outside of the corner his ability to lock down an opponent is limited. As said before, it's back to the basics.