Introduction
Movelist
Command Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Staff Thrust | df + P | ||
Lightning Strike | d+S on downed opponent | ||
Low Staff | f+P while blocking |
Throw Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Fall Back Slam | f+S Close | ||
No Way Out Crush | b+S Close | ||
└Hell's Gate | qcd+S | ||
Falling Slam | d+S close | Air Only |
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Makibishi Masher | qcf+P | ||
Wild Ape Hunting | qcb+P | Breakshot | |
Dance Of Demons | Tap P | ||
├Heaven Break | qcb+S | ||
├Swipe Break | d, d+S in air | ||
├Falling Staff | Charge db, f+S | Overhead | |
├Straight Swing | rdp+K | ||
└Energy Palm | L | front plane only,hits both planes | |
Thunder God Trick | dp+K | ||
The Wailer | Dash Forward f, df, d+D | ||
Possession Blast | f,b,f+S | ||
Ki Mon Jin | 360+S | Command Grab,Unblockable | |
Vortex Inferno | qcb+L |
S-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Thunder | f,df,qcf+K+S | hits in both planes; absorbs projectile |
P-Power Move
Move Name | Motion | Nickname | Description |
---|---|---|---|
Sokaku Splat | f,df,qcf+S | Overhead in Sweep Range,Unblockable out,bad recovery |
Chains
--- 3hits ---
[_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc[_C/_6_+_CcP]
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj
--- 6hits ---
_Cc(1hit)_Cc(2hit)_2_+_Cj_2_+_Cj_2_+_C
Combos
1)Jump C, standing Cx4, downx2 + Cx3 (follow-up), {forward, down, down-forward+ B, Pursue Attack (corner)
2)Jump B, C, ==> A, B, C, QCB + D, {forward, down, down-forward + B}, Pursue Attack
3)Glitch, command throw (short, backward, down-backward, down, upward + C), ==> <== ==> + C, standing Bx2, ==> C, QCB + D, {forward, down, down-forward + B}, Pursue Attack
4)Glitch, jump C, standing C (one hit), ==> <== ==> + C, dash, standing Cx3,downx2 + Cx3, {forward, down, down-forward + B}, Pursue Attack (corner)
5)2nd Plane, glitch, standing C, ==> <== ==> + C, dash, B, B, down-forward C,{forward, down, down-forward + B}, Pursue Attack
6)Standing Cx3, tap A repeatedly (then cancel), ==> A, B, C, QCB + D, {forward,down, down-forward + B}, Pursue Attack (corner)
7)Glitch, jump C, standing C (one hit), ==> <== ==> + C, dash, standing Cx3,tap A repeatedly (finish it), {forward, down, down-forward + B}, Pursue Attack(corner)
8)2nd Plane, glitch, standing C, ==> <== ==> + C, tap A repeatedly (finish it), Pursue Attack
9)Glitch, command throw, Super Move
Strategies
Glitch Makibishi
you can knockdown wit a crouching S and then use Makibishi,that will allow you to extend your combos when you hit a opponent and the floor its with them can connect it.