Introduction
Move List
THROW TECHNIQUES----------------------------
1) Shinkuunage: F + C (Perform in close range)
2) Kosatsushou: DF + C (Perform in close range)
SPECIAL TECHNIQUES---------------------------
1) Raimei Gouhanage: D + C (Perform when opponent is down)
2) Raikou Mawashigeri: B + C
3) Shouten Myoujou'uchi: DF + A
DEADLY TECHNIQUES----------------------------
1) Reppuuken: D,DB,B + A
2) Double Reppuuken: D,DB,B + C
3) Shippuuken: D,DB,B + A (Perform in the air)
4) Double Shippuuken: D,DB,B + C (Perform in the air)
5) Joudan Ateminage: B,DB,D,DF,F + B
6) Urakumogakushi: B,DB,D,DF,F + C
7) Jaeiken: B,F + B or C
SUPER DEADLY TECHNIQUES--------------------------
1) Raging Storm: DB,F,DF,D,DB,B,DF + BC
POTENTIAL ABILITY TECHNIQUES-----------------------
1) Thunder Break: F,DF,D + C
2) Deadly Rave: F,DF,D,DB,B,F + A,A,B,C,C,C,B,C, D,DB,B + C (Must be performed without pausing)
Command Moves
Special Moves
S-Power Move
P-Pover Move
Strategies
Combos
- Chain Legend
- (St.A) links into (St.A or Cr.A) into (St.C or F+C or DB+C or D/DF+C) into (Any Move for F+C or DB+C)
- (Cr.A) links into (St.B) into (St.C or F+C or DB+C or D/DF+C) into (Any Move for F+C or DB+C)
- (St.B or Cr.B) links into (St.B) into (St.C or F+C or DB+C or D/DF+C) into (Any Move for F+C or DB+C)
- (St.A) links into (St.C) into (St.C) into (St.C) into (Any Move) or (F+C)
- Combo1: A,C,C,C,Jae El Ken,d+C
- Combo2: Jump C, crouch B x3, B, f+C, D, reppuken, far already B, B, C
- Combo3: Crouch B x5, B, C or Reppuken
- Combo4: (in corner) A,C,C,repuken,A,C,C,repuken,.....repeat up to 20 Hits
- Aerial Assault: (only against Franco Bash and Yamazaki) jumping B, jumping
C, land on the ground and immediately follow with another jumping C, "C" Shippuken
- Trapping combo:
When Geese traps an opponent in the corner do this repeatedly if your opponent is not Terry, Andy, Joe, Mary, Mai, Hon Fu or the Jins. B,reppuken There is absolute no recoil after this combo and those without uppercuts are doomed when they meet up with this. Furthermore it is 80% Guard Cancel proof.
- S.Power Combo: crouch B,B,f+C, Raging Storm
- P.Power Combo: A,A, Thunder Break
- Super Combo: (in corner against airborne opponent) S.Power into Final Rave
- Final Rave Combo: A, C (hits twice), C (single hit), C (hits twice), Final
Rave, then while opponent is falling dash forward and do a d+C to hit then on the ground.
- Final Rave: During MAX for P.Power
(f,df,d,db,b,f+A),A,B,C,C,C,B,C,(d,db,b+C)