Introduction
Moves List
Normal Moves
Special Moves
Dagger Toss
- (In Air)Quarter Circle Forward + Punch
Vertical Blader Kick
- Forward, Down, Down-Forward + Kick
Fury Spin Kicks
- Quarter Circle Back + Kick
Sliding Neck Breaker
- Quarter Circle Forward + Kick
Double Stomp
- Back, Down, Down-Back + Kick
Force Bomb
- (Close)Quarter Circle Back + Punch
Super Moves
Kasumi-Suzaki
- (In Air)Double Quarter Circle Forward + Punch
Kirin-Kyaku
- Double Quarter Circle Forward + Kick
Yoroi-Doushi
- Double Quarter Circle Forward + Punch
The Basics
Jump-in, Close LK, Close MK, HCB+P- 4 Hits (1) Jump-in, Close LK, Close MK, qcb+K (QCB+K), K - 5 Hits (2) Jump-in, Close LK, Close MK, DP+K - ? Hits Jump-in, Close LK, Close MK, Short HCF+K - 4 Hits (3) Jump-in, Close LK, Close MK, SA.III, Standing HK, RDP+K - 12 Hits Jump-in, Close LK, Close MK, SA.II - 4 Hits (4) Jump-in, Close LP, Close MP, Close HP, HCB+P - 5 Hits Jump-in, Close LP, Close MP, Close HP, Hien - ? Hits Jump-in, Close LP, Close MP, Close HP, Short HCF+K - 5-7 Hits Jump-in, Close LP, Close MP, Close HP, SA.III, Close HK, RDP+K - 12 Hits Jump-in, Close LP, Close MP, Close HP, SA.II - 5 Hits (5) Jump-in, Crouching LP, Crouching MP, qcb+K, SA.III, <juggle followup> - ? Hits Jump-in, Crouching LP, Crouching MP, qcb+K, SA.II - 6 Hits (6) Far Close HP, Close HP, SA.III, <juggle> - ? Hits RDP+K, QCF+P, SA.I - ? Hits F+Forward, SA.III, <juggle followup> - ? Hits Universal Overhead, SA.III, <juggle followup> Jump-in, Close LP, Close MP, Close HP, Taunt - 5 Hits Far Close HP, Close HP, Taunt - 3 Hits