|-
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Move Name
! style="width:250px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Input
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Damage
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Blowout
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Shadow
On Hit
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Hit
Level
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Cancel-
ability
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Startup
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Active
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Rcvry
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Adv
On Hit
! style="width:50px; color:black; background-color:orange; border-width: 3px 3px 3px 1px" align="center" | Adv On
Block
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Properties