Introduction
Color Options
Default | Start |
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Moves List
Normal Moves
Special Moves
Turn Punch: Hold all three Punches or Kicks for at least 2 secs then release
Final Punch: Above move and hold for 60 secs and release
Dash Punch: b~f + Punch
Dash Uppercut: b~f + Kick
Headbutt: close, f + MP or HP
The Basics
Anti-Airs: Dash Upper,crouching High Punch,standing Medium Punch
High Pokes: standing Medium Punch,standing High Punch
Low Pokes: crounching Short Kick
Advanced Strategy
Combos
- j.HP,cr.LK,s.LK,b charge f+K,s.HP
- cr.LP,s.LP,b chage f+P