UMVC3/Felicia

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Felicia

Umvc3 felicia face.jpg

Felicia was first introduced in Dark Stalkers back in 94' and quickly gained popularity for being half woman, half cat. Despite her looks, she was raised as a Nun and always had dreams of making it big in the music business. Though being a catwoman isn't all easy, it was tough for her to pursue her dreams due to humans reluctance to work with dark stalkers. Eventually she's able to live her dream but by Dark Stalkers 3 she realizes that she'd be more content by opening an orphanage as a nun.


In a nutshell

Felicia is a fast, mix-up heavy rush down character who thrives on staying in opponents faces. Most would consider her Capcom's version of Wolverine as she can create tricky cross ups and fast high/lows but she trades major damage for strong resets with command grabs and air throws. Her Delta Kick is a fast full screen kick that provides easy conversions and is necessary for big combos. Her command grabs and throws all lead into easy conversions and she can even build meter by using EX Charge before converting. Her super Kitty Helper is an extremely useful tool for setting up extremely hard to block high/low mix-ups using her helper to go high and its recovery is fast that it is a great DHC in. Her level 3 Please Help Me is also a fast start up move with invincibility and the long hard knockdown means she can continue a combo, a great way to punish an opponents careless mistake on the ground. If you like in your face pressure, high agility, half nude women and cats, she's perfect for you.

Alternate Colors

Felicia colors.jpg

Players to Watch

CrispyTacoz, DJ Houshen, MrOrchazm

Character Vitals

CHARACTER DATA
Health:
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
15.0 %
35.0 %
55.0 %
X-Factor Speed Boost:
25.0 %
35.0 %
45.0 %
X-Factor Duration:
10.0 s
15.0 s
20.0 s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
20 %
20 %
20 %
20 %
50 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
50 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
50 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
50 %

Video Walkthrough

Walkthrough with DJ Huoshen

Technology

hard tags from delta kick into haggar/coon TOD

Combos

kitty helper combos
playlist of combos by CrispyTacoz

Bug/Glitch

P1 side only kitty helper glitch

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Rolling Buckler
~Rolling Slide
direct front
30,000 , 50,000
no combo
low strk on 2nd hit
Dancing Flash
Beta2.png Cat Spike M
direct front
90,000
groundbounce vs airborne opponent
Dancing Flash
Gamma2.png Sand Splash
shot front
49,000 + 40,000 X 2
(81,300)
proj otg
Dancing Flash

Normal Moves

Name
Command
Damage
Notes (glossary)
Standing Light
l
35,000
rpdfire
Crouching Light
d + l
44,000
low rpdfire
Standing Medium
m
55,000
Crouching Medium
d + m
53,000
Standing Heavy
h
30,000 X 3
(77,100)
Crouching Heavy
d + h
65,000
low softknockdown
Special
s
70,000
launch nocancel
Toy Touch
df + m
50,000
low otg
jcancel
Kitty Slash
b + h
40,000 X 2
(74,000)
Jumping Light
air l
45,000
high
Jumping Medium
air m
55,000
high
Jumping Heavy
air h
70,000
high
Jumping Special
air s
70,000
high aircombofinisher

Throws

Name
Command
Damage
Notes (glossary)
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown

Special Moves

Name
Command
Damage
Notes (glossary)
Rolling Buckler L
qcf + l
50,000
Rolling Buckler M
qcf + m
60,000
Rolling Buckler H
qcf + h
70,000
Neko Punch
l During:
Rolling Buckler
40,000
softknockdown
Rolling Slide
m During:
Rolling Buckler
60,000
low softknockdown
Rolling Uppercut
h During:
Rolling Buckler
40,000 X 3
108,300
strk
Cat Spike L
dp + l
80,000
stagger vs grounded opponent (on Counterhit)
Cat Spike M
dp + m
90,000
stagger vs grounded opponent
groundbounce vs airborne opponent groundbounce vs grounded opponent on Counterhit
Cat Spike H
dp + h
100,000
groundbounce high
Delta Kick
rdp + atk
30,000 + 25,000 + 60,000
(101,000)
strk for first hit
softknockdown for 2nd hit
2nd hit vs airborne triggers 3rd hit
softknockdown on 3rd hit
Air Delta Kick
air rdp + atk
30,000 + 25,000 + 60,000
(101,000)
strk for first hit
softknockdown for 2nd hit
2nd hit vs airborne triggers 3rd hit
groundbounce softknockdown on 3rd hit
Hell Cat L
hcb + l
102,000 in 7 hits
throw hardknockdown
Hell Cat M
hcb + m
126,000 in 10 hits
throw hardknockdown
Hell Cat H
hcb + h
156,000 in 13 hits
throw hardknockdown
Sand Splash L
charge b , f + l
25,000 + 40,000
(61,000)
proj otg
Sand Splash M
charge b , f + m
61,000 + 25,000 X 2
(82,700)
proj otg
Sand Splash H
charge b , f + h
40,000 + 25,000 X 3
(100,900)
proj otg
EX Charge
d , d + h charge
0
Builds meter as you charge
1 H.C. Gauge per 4 seconds
Cat & Mouse
atk + s
0
dodge

Hyper Moves

Name
Command
Damage
Notes (glossary)
Dancing Flash
qcf + atk + atk
30,000
+ 20,000 X 4
+ 30,000 X 3
+ 40,000
+ 30,000 X 3
(246,700 ~ 290,000)
strk on final 4 (~8) hits
mashable
Kitty's Helper
dp + atk + atk
25,000 per hit
Summons helper.
Attacks when Felicia attacks.
All helper attacks hit high
Please Help Me
qcb + atk + atk
400,000 at 30 hits
440,000 at 70 hits
proj
Hold m to force Kitty to middle of screen
Hold h to force Kitty to full screen
mashable
Level 3 Hyper.

Mission Mode

Strategy

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy

Strategy vs. Felicia