

Phoenix
Jean Grey-Summers, known as Marvel Girl or Phoenix, is the long time wife of Cyclops and one of the first X-Men. Like her teacher Charles Xavier, she has telepathic and telekinetic abilities but has a dark side that makes her one the most powerful mutants in the marvel universe. As Dark Phoenix she's been known to consume stars, destroy galaxies and threaten all life in existence.
In a nutshell
Phoenix has the lowest health in the game, but that's pretty much her only weakness. She has incredible normals with excellent hitboxes, one of the best hypers in the game and amazing mobility with air dashes, flight and teleports. However it's extremely rare you'll ever find her on a team other than last because once you reach level 5 and die, you become an almost invincible force. All players recognize this threat which is why they will snap her in to kill her before you reach 5 meters. It's important that any team with Phoenix has 2 characters with strong options in almost every situation and can kill or reset without using meter.
Players to Watch
FChamp, Neo, Viscant
Character Vitals
Variations signify Phoenix and Dark Phoenix, respectively.
Video Walkthrough
Move List
Assist Types
Dark Phoenix Assists
Normal Moves
Dark Phoenix Normals
- All normal moves gain a 20% damage boost, and will throw fire feathers:
Throws
- Dark Phoenix gains a 20% Damage boost to all of the above.
Special Moves
(80,300)
OTG from air
(108,300)
OTG from air
Homing
At certain angles, can hit 3-6 times.
(103,000)
L moves f
M moves uf
135,000
L sets trap that fires u
M sets trap that fires f
H sets a timed projectile that fires uf
Teleports to position based on opponent:
L teleports to ground in front of opponent
M teleports to ground behind opponent
H teleports above opponent
Dark Phoenix Specials
D.P. damage boost 20% (21,600 + 55,200) X 2
(128,800)
D.P. damage boost 20% 26,400 X 8
(141,300)
D.P. damage boost 20% 25,200 X 12
(173,700)
Homing
At certain angles, can hit fewer times.
D.P. damage boost 20% 36,000 X 4
(123,700)
L moves f
M moves uf
D.P. damage boost 20% 39,600 X 5
161,900
D.P. damage boost 20% 60,000 X 3
(162,500)
softknockdown
L sets trap that fires u
M sets trap that fires f
H sets a timed projectile that fires uf
Teleports to position based on opponent:
L teleports to ground in front of opponent
M teleports to ground behind opponent
H teleports above opponent
Hyper Moves
(Phoenix Inferno)
(320,700)
forced wallbounce
opponent is within the aura.
Affects red health only.
Heals about 100,000 damage per second.
Lasts about 10 seconds.
Upon activation, creates a burst that knocks enemies away in a
softknockdown.
Once per match.
Level 5 Hyper.
Dark Phoenix Hypers
(Phoenix Inferno)
D.P. damage boost 20% 48,000 X 10
(384,800)
forced wallbounce
opponent is within the aura.
Affects red health only.
Heals about 100,000 damage per second.
Lasts about 10 seconds.