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[[Image:Sfxt_{{{2}}}_face.jpg]]
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In a nutshell
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Normal Attacks
Name
Command
Notes
Standing Light Punch
lp
speccancel rpdfire
Standing Medium Punch
mp
speccancel
Standing Hard Punch
hp
Standing Light Kick
lk
speccancel
Standing Medium Kick
mk
Standing Hard Kick
hk
speccancel (Forces Standing)
Crouching Light Punch
d + lp
speccancel rpdfire
Crouching Medium Punch
d + mp
speccancel
Crouching Hard Punch
d + hp
(Forces Standing)
Crouching Light Kick
d + lk
speccancel
Crouching Medium Kick
d + mk
hardknockdown
Crouching Hard Kick
d + hk
Launch
Neutral Jump Light Punch
u + lp
Neutral Jump Medium Punch
u + mp
Neutral Jump Hard Punch
uf / u / ub + hp
Neutral Jump Light Kick
u + lk
Neutral Jump Medium Kick
u + mk
Neutral Jump Hard Kick
u + hk
groundbounce on airborne opponent
Angled Jump Light Punch
ub / uf + lp
Angled Jump Medium Punch
ub / uf + mp
Angled Jump Hard Punch
ub / uf + hp
Angled Jump Light Kick
ub / uf + lk
Angled Jump Medium Kick
ub / uf + mk
Angled Jump Hard Kick
ub / uf + hk
groundbounce on airborne opponent
Unique Attacks
Name
Command
Notes
Target Combo 1
f + lp mp
speccancel
Target Combo 2
d + lk mk
speccancel
Target Combo 3
f + hk mk
Target Combo 4
lp mp mk
speccancel
Can start from Boost Combo
Can start from Boost Combo
Target Combo 5
mp or f + mk mk hp
Target Combo 6
d + lk d + mp d + hp
On block: 0 if d+HP
is blocked only once
is blocked only once
Target Combo 7
mk hk hp
Can start from Boost Combo
Target Combo 8
lk mk mp hp
On block: 0 if HP is
blocked only once
blocked only once
Throws
Name
Command
Notes
Kidney Crusher
f or n + lp + lk
throw
Dynamite Throw
b + lp + lk
throw
Special Moves
Name
Command
Notes
Jet Upper
dp + p
knockdown
ex Full body Invincible through 6f
mp full body strike inv. through 6f
ex Full body Invincible through 6f
mp full body strike inv. through 6f
Machne Gun Blow
hcf + p
Forces Standing
ex Floats
ex Floats
Cross Counter
hcb + p
hardknockdown
Only Counters waist upward
ex
Only Counters waist upward
ex
Thunder Bolt
d (charge) u + k
hardknockdown
ex groundbounce
Full body invul 1-10f
ex groundbounce
Full body invul 1-10f
Ducking
hcf + k
Projectile Invulnerable
Duck Straight
p during Ducking
Forces Standing
Duck Upper
k during Ducking
Forces Standing
Short Swing Blow
hcb + k
ex chrg
Upper Body Projectile inv. during charge
Upper Body Projectile inv. during charge
Super Combo
Name
Command
Notes
Rolling Thunder
hcb + 3k
Full Body Invul 1-10f
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Special Moves
N/A
Super Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A