< UMVC3


She Hulk
Jennifer Susan Walters is back on the case! Lawyer to Superheroes by day, criminal fighting Gamma Bombshell by night. Jennifer was seriously wounded one day by gunfire from employees of crime boss Nicholas Trask. In desperate need of a blood transfusion, and with no other available donors in close vicinity, death was knocking at her door. Luckily, her cousin, Dr. Bruce Banner, a.k.a The Incredible Hulk, was visiting and just so happened to be perfect blood donor for his cousin. This blood transfusion would not only save her life, but ULTIMATELY change her life forever, turning Jennifer Walters into the Sensational She Hulk!
In a nutshell
TBW
Character Vitals
CHARACTER DATA
Health:
1,150,000
Stronger
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
30 %
50 %
70 %
X-Factor Speed Boost:
? %
? %
? %
X-Factor Duration:
10 s
15 s
20 s
MINIMUM DAMAGE SCALING
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
10 %
10 %
10 %
10 %
50 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
50 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
50 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
50 %
Video Walkthrough
EmbedVideo is missing a required parameter.
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Standing Light
l
55,000
Crouching Light
d + l
48,000
low
Standing Medium
m
70,000
Crouching Medium
d + m
67,000
low
Standing Heavy
h
90,000
Crouching Heavy
d + h
80,000
low strk
Special
s
90,000
launch nocancel
Greeting Punch
f + h
90,000
High
Hold f to cancel into Chariot
Hold b to cancel into Catapult
Hold f to cancel into Chariot
Hold b to cancel into Catapult
Lights Out!
b + h
130,000
wallbounce
Jumping Light
Air l
55,000
high
Jumping Medium
Air m
70,000
high
Jumping Heavy
Air h
85,000
high
Jumping Special
Air s
90,000
high aircombofinisher
Senton
Air d + h
100,000
high
OTG
groundbounce
softknockdown
armored
OTG
groundbounce
softknockdown
armored
Throws
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown
Special Moves
Heavy Strike L
qcf + l
56,000
dzzy
throw vs grounded
throw vs grounded
Heavy Strike M
qcf + m
56,000
dzzy
throw vs airborne
throw vs airborne
Heavy Strike L
qcf + h
56,000 X 2
(160,400)
(160,400)
dzzy
throw vs grounded
throw vs grounded
Somersault Kick L
dp + l
100,000
strk
Hold f to cancel into Chariot
Hold b to cancel into Catapult
Hold f to cancel into Chariot
Hold b to cancel into Catapult
Somersault Kick M
dp + m
70,000 X 2
(133,000)
(133,000)
strk
Hold f to cancel into Chariot
Hold b to cancel into Catapult
Hold f to cancel into Chariot
Hold b to cancel into Catapult
Somersault Kick H
dp + h
60,000 X 3
(162,500)
(162,500)
strk
Hold f to cancel into Chariot
Hold b to cancel into Catapult
Hold f to cancel into Chariot
Hold b to cancel into Catapult
Runners Start
d , d + s
Can be charged for one second
Can be charged for one second
0
Charged version armored for duration of Chariot
Chariot
f (During Runners Start)
0
Runs towards opponenet
Torpedo
L (During Chariot)
80,000
Low
otg
strk
otg
strk
Clothesline
M (During Chariot)
110,000
crumple
wallbounce vs airborne
softknockdown
wallbounce vs airborne
softknockdown
Somersault Kick+
H (During Chariot)
70,000 X 2
(133,000)
(133,000)
strk
Hold f to cancel into Chariot
Hold b to cancel into Catapult
Hold f to cancel into Chariot
Hold b to cancel into Catapult
Emergency Stop
S (During Chariot)
0
Stops in place
Catapult
b (During Runners Start)
0
Launches off of wall towards opponent
Shooting Star
L (During Catapult)
90,000
high
groundbounce
groundbounce
Flying Drop Kick
M (During Catapult)
110,000
high
wallbounce
wallbounce
Senton
H (During Catapult)
110,000
high
armored
groundbounce
armored
groundbounce
Emergency Landing
S (During Catapult)
0
Ends jump arc
Hyper Moves
Emerald Cannon
qcf + atk + atk
120,000
wallbounce
hardknockdown
hardknockdown
Emerald Impulse
qcf + s
(During Emerald Cannon)
(During Emerald Cannon)
120,000
hardknockdown
Emerald Disaster
qcf + s
(During Emerald Impulse)
(During Emerald Impulse)
120,000
hardknockdown
Taking out the Trash
dp + atk + atk
260,000 ~ 300,000
throw vs airborne
wallbounce
Damage can be increased by rotating the joystick
wallbounce
Damage can be increased by rotating the joystick
Road Rage
qcb + atk + atk
400,000
throw
hardknockdown
Level 3 Hyper.
hardknockdown
Level 3 Hyper.
Road Rage
(missed throw version)
(missed throw version)
qcb + atk + atk
180,000
proj
strk
Level 3 Hyper.
strk
Level 3 Hyper.