< UMVC3


Sentinel
TBW
In a nutshell
TBW
Character Vitals
CHARACTER DATA
Health:
900,000
Light Start
Double Jump:
Yes
Air Dash:
No
Air Dash/Jump count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
30 %
50 %
70 %
X-Factor Speed Boost:
? %
? %
? %
X-Factor Duration:
? s
? s
? s
MINIMUM DAMAGE SCALING
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
10 %
10 %
10 %
10 %
40 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
40 %
Video Walkthrough
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Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Standing Light
l
70,000
projnull
Crouching Light
d + l
70,000
projnull
Standing Medium
m
100,000
armored
projnull
projnull
Crouching Medium
d + m
40,000 X 3
(97,600)
(97,600)
low
armored
projnull
armored
projnull
Standing Heavy
h
25,000 X 5
(102,300)
(102,300)
proj
Crouching Heavy
d + h
25,000 X 5
(102,300)
(102,300)
proj
Special
s
120,000
launch nocancel
projnull
projnull
Jumping Light
air l
75,000
high
projnull
projnull
Jumping Medium
air m
100,000
high
projnull
projnull
Jumping Heavy
air h
110,000
high
projnull
projnull
Jumping Special
air s
120,000
high
groundbounce
aircombofinisher
projnull
groundbounce
aircombofinisher
projnull
Throws
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown
Special Moves
Special Move
qcf + atk
0
N/A
Hyper Moves
Hyper Combo
qcf + atk + atk
0
N/A
Hyper Combo
qcb + atk + atk
0
N/A
Level 3 Hyper Combo
dp + atk + atk
0
Level 3 Hyper.