Toggle search
Search
Toggle menu
notifications
Toggle personal menu
Super Street Fighter IV AE/Makoto
From SuperCombo Wiki
Views
Read
View source
View history
associated-pages
Page
Discussion
More actions
<
Super Street Fighter IV AE
Revision as of 23:15, 1 June 2011 by
MJ
(
talk
|
contribs
)
(
→Frame Data
)
(
diff
)
← Older revision
|
Latest revision
(
diff
) |
Newer revision →
(
diff
)
Introduction
Move Analysis
Normal Moves
Normal Throws
Command Normals
Focus / Saving Attack
Special Moves
Super Move
Ultra Moves
The Basics
Combos
Strategy
Matchups
Frame Data
Block
Super Meter
Frames
Move Name
HL
Damage
Stun
Gain
Cancel Ability
Startup
Active
Recovery
On Guard
On Hit
Notes
Stand
HL
30
50
20
sp/su
4
4
5
+2
+5
Stand
HL
60
100
40
sp/su
5
7
7
+2
+5
Stand
HL
80
200
60
sp/su
6
3
24
-9
-5
Stand
HL
40
50
20
sp/su
5
3
8
0
+3
Stand
HL
70
100
40
sp/su
6
4
12
-2
+1
Stand
HL
100
250
60
su
8
8
12
-2
+2
F+
HL
30
50
20
sp/su
3
4
7
0
+3
F+
HL
90
100
40
su
7
6
8
0
+3
F+
HL
90
200
60
-
13
8
18
-8
-4
F+
HL
40
50
20
-
7
3
12
-4
-1
F+
HL
90
100
40
-
15
3
16
-1
+2
F+
L
110
200
60
-
19
3
23
-8
-
crouch
HL
20
50
20
ch/sp/su
4
4
6
+1
+4
crouch
HL
60
100
40
sp/su
7
6
9
-1
+2
crouch
L
90
100
60
-
7
3
24
-9
-
crouch
L
30
50
20
sp/su
4
4
7
0
+3
crouch
HL
70
100
40
-
7
6
8
0
+3
crouch
HL
90
100
60
-
9
4
17
-3
+1
Jump up
H
50
50
20
-
4
9
-
-
-
Jump up
H
80
100
40
-
5
6
-
-
-
Jump up
H
100
250
60
-
8
2
-
-
-
Jump up
H
40
50
20
-
4
9
-
-
-
Jump up
H
80
100
40
-
7
10
-
-
-
Jump up
H
100
200
60
-
7
5
-
-
-
Jump forward
H
50
50
20
--
4
9
-
-
-
Jump forward
H
80
100
40
-
5
6
-
-
-
Jump forward
H
100
200
60
-
6
5
-
-
-
Jump forward
H
40
50
40
-
4
9
-
-
-
Jump forward
H
80
100
40
-
7
5
-
-
-
Jump forward
H
100
200
60
-
9
5
-
-
-
Yamase (F_
>
)
HL
50*80
50*100
20*20
-
7
3(3)5
18
-5
-1
>
HL
50
100
40
-
2
4
14
-4
-1
F+
>
HL
100
200
60
-
8
7
14
-3
+1
Focus Attack LVL1
HL
60
100
20
-
21
2
35
-21
-21
Focus Attack LVL2
HL
80
150
40
-
17+12
2
35
-15
-
Focus Attack LVL3
-
140
200
60
-
64
2
35
-
-
Forward Throw
0.90
100
200
40
-
3
2
20
-
+1
Back Throw
0.90
130
120
40
-
3
2
20
-
-
Fukiage
HL
100
160
30/40
su
8
8
31
-
-
Fukiage
HL
100
160
30/40
su
10
8
32
-
-
Fukiage
HL
100
160
30/40
su
13
8
32
-
-
Fukiage
HL
140
200
-250/0
su
10
8
32
-
-
Hayate
(Lv1)
HL
90
120
20/40
su
8
5
23
-8
0
Hayate
(Lv2)
HL
105
135
20/40
su
4+8
5
23
-7
+1
Hayate
(Lv3)
HL
120
150
20/40
su
24+8
5
23
-6
+2
Hayate
(Lv4)
HL
135
165
20/40
su
44+8
5
23
-5
-
Hayate
(Lv5)
HL
150
180
20/40
su
64+8
5
23
-4
-
Hayate
(Lv1)
HL
100
120
20/40
su
15
5
21
-7
+1
Hayate
(Lv2)
HL
115
135
20/40
su
4+15
5
21
-6
+2
Hayate
(Lv3)
HL
130
150
20/40
su
24+15
5
21
-5
+3
Hayate
(Lv4)
HL
145
165
20/40
su
44+15
5
21
-4
-
Hayate
(Lv5)
HL
160
180
20/40
su
64+15
5
21
-3
-
Hayate
(Lv1)
HL
110
120
20/40
su
20
5
19
-6
+2
Hayate
(Lv2)
HL
125
135
20/40
su
4+20
5
19
-5
+3
Hayate
(Lv3)
HL
140
150
20/40
su
24+20
5
19
-4
+4
Hayate
(Lv4)
HL
155
165
20/40
su
44+20
5
19
-3
-
Hayate
(Lv5)
HL
170
180
20/40
su
64+20
5
19
-2
-
Hayate
HL
120
150
-250/0
su
13
6
16
-4
-
Hayate Cancel
-
-
-
-
-
-
-
12
-
-
Oroshi
H
90
200
30/30
su
22
6
16
-4
+4
Oroshi
H
100
200
30/30
su
23
6
15
-5
+5
Oroshi
H
150
200
30/30
su
24
6
14
-5
-
Oroshi
H
120
200
-250/0
su
18
6
19
-4
-
Karakusa
???
40
80
20/40
-
???
2
47
-
+12
Karakusa
0.98
60
120
-250/0
-
5
2
47
-
+12
Tsurugi
HL
90
120
10/40
-
11
4
11
-
-
Tsurugi
HL
100
140
10/40
-
13
4
11
-
-
Tsurugi
HL
150
200
10/40
-
15
4
11
-
-
Tsurugi
H
60*100
100*120
-250/0
-
15
1*4
11
-
-
Super Combo
HL
-
-
-1000/0
-
1+0
720
11
-
-
Ultra Combo 1
HL
75*405
0
0/0
-
0+6
3
47
-29
-
Ultra Combo 2
HL
105*75*60*150[60*45*45*60]
0
0/0
???
???
???
26
-28
-
Block
Super Meter
Frames
Move Name
HL
Damage
Stun
Gain
Cancel Ability
Startup
Active
Recovery
On Guard
On Hit
Notes
Notes:
Contents
Back to top
Contents
1
Introduction
2
Move Analysis
2.1
Normal Moves
2.2
Normal Throws
2.3
Command Normals
2.4
Focus / Saving Attack
2.5
Special Moves
2.6
Super Move
2.7
Ultra Moves
3
The Basics
4
Combos
5
Strategy
6
Matchups
7
Frame Data
7.1
Notes: