

Haggar
In a nutshell
Haggar is a slow, brute of a grappler with some interesting tricks and one of the best assists in the game. His game-plan revolves around slowly stalking his enemies before surprising them with a grab or a lead pipe. Haggar's lariat move is unique in that it takes some of his health to perform (just like Final Fight!). This must be a trade-off for the fact that the move is fully invincible from head to toe until its recovery time. If slowly stalking your opponents and then scoring huge damage is your game, or you want the only fully invincible assist in the game on your team, give Haggar a spin.
Video Walkthrough
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
direct instant
40,000 per hit
invunlnerable, but Haggar
inflicts red damage
on himself
inflicts red damage
on himself
{{{AlphaSuper}}}
Normal Moves
Standing Light
{{#motion: l }}
65,000
Crouching Light
{{#motion: d + l }}
62,000
low
Standing Medium
{{#motion: m }}
83,000
Crouching Medium
{{#motion: d + m }}
80,000
low
Standing Heavy
{{#motion: h }}
100,000
groundbounce
Crouching Heavy
{{#motion:d + h }}
97,000
low
Lead Pipe
{{#motion:f + h }}
110,000
groundbounce vs airborne
Standing Special
{{#motion: s }}
100,000
launch
Jumping Light
{{#motion: air l }}
58,000
Jumping Medium
{{#motion: air m }}
75,000
Jumping Heavy
{{#motion: air h }}
100,000
Pipe Smash
{{#motion: air d + h }}
120,000
groundbounce
Headbutt
{{#motion: air u + h }}
100,000
dizzy on counterhit
vs grounded opponent
vs grounded opponent
Jumping Special
{{#motion: air s }}
110,000
Special Moves
Violent Axe
qcf + atk
110,000 l
122,000 m
160,600 h
122,000 m
160,600 h
groundbounce
Hoodlum Launcher
dp + atk
140,000
l launch
m launch throw
h launch throw against air
m launch throw
h launch throw against air
Piledriver
hcb + atk
160,000 l
190,000 m
220,000 h
190,000 m
220,000 h
throw
Lariat
s + atk
40,000 x 3
invunlerable, but Haggar
inflicts red damage
on himself
inflicts red damage
on himself
Giant Swing
air qcf + s
152,300
Hyper Moves
Rapid Fist
qcf + atk + atk
276,800
Mash attacks 381,100
Mash attacks 381,100
groundbounce
Haggar Press
dp + atk + atk
220,000
otg
Haggar Buster
hcb + atk + atk
450,000
throw
Strategy
Tips and Tricks
- Haggar's Hoodlum Launcher can be a hit or a grab, and they look the same on startup. This will be Haggar's main mid-range mixup.
- Scoring a Double Lariat is a lot bigger a deal than it seems. Even though you lose some health, you can super cancel this move into either Haggar Press or Rapid Fist supers. If you go with Rapid Fist, you can launch and add more to your combo after to really make people regret coming into Haggar's space.
- Try jumping forward and pressing {{#motion: d + h }} right away. Not only is this a very fast overhead, but if the pipe hits, you'll score a {{#motion: groundbounce }} and the combo of your choice.
- Haggar may need the right assist to help him close in, but do not discount his air normals. Most of his air normals will remain active until he lands, keeping a threatening hitbox active underneath him.