Anywhere
1. c.B, c.A, _u d+A
2. _b f+K, j.qcfhcb+C
3. (sc.D, rdp+K), c.C/sc.C, f+B, j.qcfhcb+C {bomb is rollable}
4. _b f+C, j.qcfhcb+C
Max
1. sc.D rdp+K c.C BC c.C f+B qcfhcb+AC
Properties f+B is an overhead
Strategy:
- to do the V slasher, it's best to buffer the qcfhcb on the ground then follow the qcb with ub u uf +C, this should give you a jump forward and a V slasher very close to the ground. - learn to do the V slasher, then punish everything. Any whiff from half screen, any fireball, any laggy move that usually staggers too far to punish on block.