Basic Combos
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Stand OFF
Basic Jab Combo Any combination of 5A or 2A into 5B. Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤ 2A/5A, 5A/2A, 5B xx 236+A/B / 214+S (CC) ㅤ ㅤㅤ ㅤ
Alternative Route 2A, 2A, / 5A, 5A 5B xx 236+A/B / 214+S (CC)
Alternative Route 2A, 2A, / 5A, 5A 5B xx 236+A/B / 214+S (CC)
- Quick and easy.
- Unfortunately, 2A doesn't actually hit low.
3B Confirm Simple slide into overdrive, command grab or custom combo. Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤ 3B xx 236+A/B / 360 / 214+S (CC)ㅤ ㅤㅤ ㅤ
- Be sure to practice the timing for the command grab followup.
Dashing Confirms Go fishing Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤ d.5A/d.2A/d.5B/d.2B xx 236+A/B / 214+S (CC)
- These buttons are some of your best neutral tools and hitconfirm options due to their range and active frames.
- d.2A and d.2B can be very useful to low-profile certain attacks.
Jump-in Command Grab Combo Easy but there are better options. Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤ j.A/j.B/j.C 360 ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ
Alternative Route s.j.a/s.j.b/s.j.c 360
Alternative Route s.j.a/s.j.b/s.j.c 360
- Generally your command grab can also be ticked into if your jumping attack is guarded. Likely the more advantageous time to go for 360 as if a jump-in hits you can secure a lot more damage with a full combo.
Jab Command Grab Combo Fundamental grappling Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤ 5A/2A xx 360+A/B/C
- Learning the timing to correctly connect with the command grab is very important, as being either too fast or too slow will result in the grab missing the target. This applies to pretty much every combo utilizing the 360 command grab.
- Again, likely more useful if you're ticking into your command from a blocked jab.
Heavy Button Confirms Simple button into special or super. Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤ 5C/2C xx 236+A/B / 623+A/B/C / 214+S (CC) ㅤ ㅤㅤ ㅤ
- 5C can be quite good for this due to it's range and disjoint.
- Every version of 623X is unsafe on hit so this is only useful if you know it's going to secure the round (note that 623+C does the most damage and is also the most unsafe).
Dashing Sweep Combo Most advanced Young Joseph combo Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤ d.2C xx 236+A/B / 236+AA ㅤㅤ ㅤ
- Dashing 2C launches the opponent, this allows you to follow up with Overdrive and in some situations, the Uppercut super (best used in the corner). One of the only good uses of it.
Stand ON
Stand ON Knockdown Chain Basic Stand ON chain combo into hard knockdown Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤ s.5C/s.2C xx s.236+C > 4A, s.5A > s.5A > s.5B > s.3C
- One of your few good chain combos.
Command Grab Combo Your go-to ender Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤ s.5C/s.2C xx s.236+C > 4A, s.5A / s.5A > s.3B xx s.360+A/B ㅤ
- Basic combo into your command grab. Essential for the character.
Far Hermit Grab Combo Simple conversion Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤ s.236+A/B/C (far) > 4A, s.5C /s.2C xx s.236+C > 4A, s.5A > s.3B xx s.360+A/B
- For when your hermit grab lands from a longer range.
Stand ON Custom Combo Starters Chain combo into Custom Combo Basic
Standard Routeㅤㅤ ㅤ ㅤㅤㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤㅤㅤㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤㅤㅤㅤ ㅤㅤ ㅤㅤ ㅤs.5C/s.2C xx s.236+C > 4A, s.5A > s.5A > s.5B > s.5C xx 214+S (CC)
Alternative Route ㅤㅤㅤㅤ(1) s.5C/s.2C xx s.236+C > 4A, s.5A > s.5A > s.5B xx 214+S (CC) ㅤㅤㅤ ㅤ ㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤ ㅤㅤ ㅤ ㅤㅤ ㅤ ㅤ ㅤㅤ ㅤ ㅤ
Alternative Route (2) s.5C/s.2C xx s.236+C > 4A, s.5A > s.2B > s.5C xx 214+S ㅤㅤㅤ ㅤ ㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤ ㅤㅤ ㅤ ㅤㅤ ㅤ ㅤ ㅤㅤ ㅤㅤㅤ ㅤ ㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤ ㅤㅤ ㅤ ㅤㅤ ㅤ ㅤ ㅤㅤ
Alternative Route (3) s.5C/s.2C xx s.236+C > 4A, s.5A > s.3B > s.5C xx 214+S (CC)ㅤㅤㅤㅤㅤㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤㅤㅤㅤ ㅤ ㅤ ㅤㅤ ㅤ ㅤ
Alternative Route ㅤㅤㅤㅤ(1) s.5C/s.2C xx s.236+C > 4A, s.5A > s.5A > s.5B xx 214+S (CC) ㅤㅤㅤ ㅤ ㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤ ㅤㅤ ㅤ ㅤㅤ ㅤ ㅤ ㅤㅤ ㅤ ㅤ
Alternative Route (2) s.5C/s.2C xx s.236+C > 4A, s.5A > s.2B > s.5C xx 214+S ㅤㅤㅤ ㅤ ㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤ ㅤㅤ ㅤ ㅤㅤ ㅤ ㅤ ㅤㅤ ㅤㅤㅤ ㅤ ㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤ ㅤㅤ ㅤ ㅤㅤ ㅤ ㅤ ㅤㅤ
Alternative Route (3) s.5C/s.2C xx s.236+C > 4A, s.5A > s.3B > s.5C xx 214+S (CC)ㅤㅤㅤㅤㅤㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤㅤㅤㅤ ㅤ ㅤ ㅤㅤ ㅤ ㅤ
- List of the most common custom combo starting S.ON chains.
- (1) Simpler version of the first chain combo with more lenient followup timing.
- (2) Optimal Custom Combo starter for Iggy. Due to his small size, other starters will whiff. Also does the same amount of damage as s.5A > s.5A > s.5B > s.5C
- (3) Almost identical to the previous starter with the same purpose but does slightly less damage.
how ya doin :]