Introduction
Move Analysis
Normal Moves
Normal Throws
Command Normals
Focus / Saving Attack
Special Moves
Super Move
Ultra Move
The Basics
Combos
[ JUMP_IN, ] HIT, FINISHER
JUMP_IN = j.HP | j.HK
HIT = cr.LP | cr.LK | cr.MK
FINISHER = Electricity | Horizontal Attack | Vertical Attack
Strategy
Matchups
Frame Data
|
|
|
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frame
|
frame
|
frames of
|
frames of
|
|
|
super meter
|
|
cancel
|
|
move Name
|
startup
|
active
|
recovery
|
adv.blk
|
adv.hit
|
blockstun
|
hitstun
|
damage
|
stun
|
gain
|
block
|
ability
|
comments
|
close LP
|
4
|
2
|
10
|
-1
|
+2
|
10
|
13
|
30
|
50
|
20
|
HL
|
SpS
|
-
|
close MP
|
6
|
2
|
10
|
+2
|
+5
|
13
|
16
|
80
|
100
|
40
|
HL
|
S
|
-
|
close HP
|
7
|
4
|
22
|
-7
|
-1
|
18
|
24
|
110[90]
|
200[150]
|
60
|
HL
|
S
|
-
|
close LK
|
4
|
3
|
10
|
-2
|
+1
|
10
|
13
|
40
|
50
|
20
|
HL
|
SpS
|
-
|
close MK
|
5
|
2(3)2
|
12
|
0
|
+3
|
13
|
16
|
40*40
|
50*50
|
40*20
|
HL
|
S
|
-
|
close HK
|
7
|
6
|
19
|
-6
|
-1
|
18
|
23
|
100[80]
|
200[150]
|
60
|
HL
|
S
|
-
|
far LP
|
3
|
2
|
9
|
0
|
+3
|
10
|
13
|
30
|
50
|
20
|
HL
|
SpS
|
-
|
far MP
|
7
|
4
|
9
|
+1
|
+4
|
13
|
16
|
80
|
100
|
40
|
HL
|
S
|
-
|
far HP
|
7
|
6
|
20
|
-7
|
-2
|
18
|
23
|
120
|
200
|
60
|
HL
|
-
|
-
|
far LK
|
5
|
2
|
12
|
-3
|
0
|
10
|
13
|
30
|
50
|
20
|
HL
|
S
|
-
|
far MK
|
5
|
2
|
19
|
-7
|
-4
|
13
|
16
|
90
|
100
|
40
|
HL
|
S
|
-
|
far HK
|
3
|
6
|
23
|
-10
|
-5
|
18
|
23
|
100[80]
|
200[150]
|
60
|
HL
|
-
|
-
|
crouch LP
|
4
|
2
|
9
|
0
|
+3
|
10
|
13
|
30
|
50
|
20
|
HL
|
SpS
|
-
|
crouch MP
|
7
|
4
|
15
|
-5
|
-2
|
13
|
16
|
60
|
100
|
40
|
HL
|
S
|
-
|
crouch HP
|
8
|
4
|
25
|
-10
|
-4
|
18
|
24
|
100
|
200
|
60
|
HL
|
S
|
-
|
crouch LK
|
4
|
3
|
7
|
+1
|
+4
|
10
|
13
|
30
|
50
|
20
|
L
|
SpS
|
-
|
crouch MK
|
5
|
2
|
11
|
+1
|
+4
|
13
|
16
|
70
|
100
|
40
|
L
|
SpS
|
-
|
crouch HK
|
6
|
5
|
21
|
-7
|
-
|
18
|
-
|
90
|
150
|
60
|
L
|
S
|
-
|
jump up LP
|
5
|
7
|
-
|
-
|
-
|
8
|
11
|
40
|
50
|
20
|
H
|
-
|
-
|
jump up MP
|
6
|
3
|
-
|
-
|
-
|
11
|
15
|
70
|
100
|
40
|
H
|
-
|
-
|
jump up HP
|
4
|
3
|
-
|
-
|
-
|
17
|
20
|
120
|
200
|
60
|
H
|
-
|
-
|
jump up LK
|
4
|
3
|
-
|
-
|
-
|
8
|
11
|
40
|
50
|
20
|
H
|
-
|
-
|
jump up MK
|
5
|
5
|
-
|
-
|
-
|
11
|
15
|
60
|
100
|
40
|
H
|
-
|
-
|
jump up HK
|
7
|
7
|
-
|
-
|
-
|
17
|
20
|
120
|
200
|
60
|
H
|
-
|
-
|
jump forward LP
|
5
|
7
|
-
|
-
|
-
|
8
|
11
|
40
|
50
|
20
|
H
|
-
|
-
|
jump forward MP
|
6
|
5
|
-
|
-
|
-
|
11
|
15
|
70
|
100
|
40
|
H
|
-
|
-
|
jump forward HP
|
5
|
4
|
-
|
-
|
-
|
17
|
20
|
110
|
200
|
60
|
H
|
-
|
-
|
jump forward LK
|
5
|
5
|
-
|
-
|
-
|
8
|
11
|
40
|
50
|
20
|
H
|
-
|
-
|
jump forward MK
|
5
|
5
|
-
|
-
|
-
|
11
|
15
|
60
|
100
|
40
|
H
|
-
|
-
|
jump forward HK
|
7
|
6
|
-
|
-
|
-
|
17
|
20
|
110
|
200
|
60
|
H
|
-
|
-
|
B or F+MP(close)
|
8
|
2(1)5
|
12
|
-3
|
+2
|
13
|
18
|
50*40
|
50*50
|
40*20
|
HL
|
SpS*-
|
-
|
B or F+MP(close)???
|
25
|
2(1)4
|
12
|
-2
|
+3
|
13
|
18
|
50*40
|
50*50
|
40*20
|
H
|
-
|
-
|
DF+HP
|
10
|
19
|
16
|
-14
|
-
|
20
|
-
|
100
|
200
|
60
|
L
|
-
|
-
|
F+KKK
|
-
|
-
|
25
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
B+KKK
|
-
|
-
|
29
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
D+PPP
|
-
|
-
|
53~90
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
level1 FA
|
20
|
2
|
38
|
-24
|
-24
|
15
|
15
|
60
|
100
|
20
|
HL
|
-
|
-
|
level2 FA
|
17+11
|
2
|
38
|
-18
|
-
|
21
|
-
|
90
|
150
|
40
|
HL
|
-
|
-
|
level3 FA
|
63
|
2
|
39
|
-
|
-
|
-
|
-
|
150
|
200
|
60
|
-
|
-
|
-
|
F+LP+LK
|
3
|
2
|
20
|
-
|
-
|
-
|
-
|
130
|
140
|
40
|
0.9
|
-
|
-
|
B+LP+LK
|
3
|
2
|
20
|
-
|
-
|
-
|
-
|
120
|
120
|
40
|
0.9
|
-
|
-
|
Rolling Attack LP
|
6
|
18
|
4+2
|
-24
|
-15
|
17
|
26
|
100
|
100
|
30/30
|
HL
|
S
|
-
|
Rolling Attack MP
|
6
|
33
|
4+2
|
-24
|
-15
|
17
|
26
|
110
|
150
|
30/30
|
HL
|
S
|
-
|
Rolling Attack HP
|
6
|
33
|
4+3
|
-24
|
-15
|
17
|
26
|
120
|
200
|
30/30
|
HL
|
S
|
-
|
Rolling Attack EX
|
6
|
33
|
4+3
|
-24
|
-15
|
17
|
26
|
110
|
150
|
0/0
|
HL
|
S
|
-
|
Backstep Rolling LK
|
28
|
25
|
6
|
-
|
-
|
17
|
-
|
110
|
200
|
30/40
|
HL
|
-
|
-
|
Backstep Rolling MK
|
28
|
29
|
6
|
-
|
-
|
17
|
-
|
120
|
200
|
30/40
|
HL
|
-
|
-
|
Backstep Rolling HK
|
28
|
33
|
6
|
-
|
-
|
17
|
-
|
130
|
200
|
30/40
|
HL
|
-
|
-
|
Backstep Rolling EX
|
28
|
33
|
6
|
-
|
-
|
17
|
-
|
120
|
200
|
0/0
|
HL
|
-
|
-
|
Anti Air Rolling LK
|
4
|
18
|
43+2
|
-21
|
-17
|
20
|
24
|
100
|
200
|
30/30
|
HL
|
-
|
-
|
Anti Air Rolling MK
|
4
|
15
|
45+7
|
-21
|
-17
|
20
|
24
|
110
|
200
|
30/30
|
HL
|
-
|
-
|
Anti Air Rolling HK
|
4
|
12
|
46+4
|
-21
|
-17
|
20
|
24
|
120
|
200
|
30/30
|
HL
|
-
|
-
|
Anti Air Rolling EX
|
4
|
18
|
50+7
|
-21
|
-17
|
20
|
24
|
120
|
200
|
0/0
|
HL
|
-
|
-
|
Electricity LP
|
5
|
{4(4)}x3*4
|
9
|
+5
|
-
|
20
|
-
|
120
|
200
|
20/20
|
HL
|
S
|
-
|
Electricity MP
|
7
|
{2(2)}x7*2
|
9
|
+8
|
-
|
20
|
-
|
130
|
200
|
20/20
|
HL
|
S
|
-
|
Electricity HP
|
10
|
{1(1)}x16*2
|
9
|
+10
|
-
|
20
|
-
|
140
|
200
|
20/20
|
HL
|
S
|
-
|
Electricity EX
|
10
|
{1(1)}x16*2
|
11
|
+8
|
-
|
20
|
-
|
150
|
200
|
0/0
|
HL
|
S
|
-
|
Super Combo
|
1+4
|
16*1x14
|
12
|
-34
|
-
|
22
|
-
|
100x5
|
0
|
0/0
|
HL
|
-
|
-
|
Ultra Combo
|
1+3
|
2(20)26*1x20
|
17
|
-41
|
-
|
22
|
-
|
0*100x5
|
0
|
0/0
|
L*H*H*Lx4
|
-
|
-
|
move name
|
startup
|
active
|
recovery
|
frame
|
frame
|
frames of
|
frames of
|
damage
|
stun
|
super meter
|
block
|
cancel
|
comments
|
|
|
|
|
adv.blk
|
adv.hit
|
blockstun
|
hitstun
|
|
|
gain
|
|
ability
|
|