Moveset
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Framedata |
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Gif/Image here | Would be a great move if it could actually deal damage. | 10-2 |
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Framedata |
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Gif/Image here | Lower range move but high active frames. | 3-17-5 |
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Framedata |
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Gif/Image here | A stand-out normal for Sagat. Has deceptively high range and priority because of how the hurtboxes of this game were made, and has a boatload of active frames to stuff any attempts at imperfect jab locks. | 4-13-6 |
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Framedata |
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Gif/Image here | A upwards kick that's a great counterpoke and anti-air, another one of Sagat's go-to moves. | 7-7-13-6 |
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Framedata |
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Gif/Image here | A derpy looking two-hit move that doesn't really amount to much, and it moves Sagat away from the opponent. Don't use this. | 6-7-13-7-6-10-6 |
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Framedata |
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Gif/Image here | Blazing fast projectile that does half life on hit, a great X Factor that makes Sagat such a scary character. Can be ducked but is prone to being negative on hit or block in some cases, but it's still a very strong tool in your arsenal. | 9-1-60 |
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Framedata |
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Gif/Image here | Another X Factor for Sagat. Neutral Tiger Knee can sometimes work as a great anti-air, basically a proto Tiger Uppercut. | 6-17-13 |
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Framedata |
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Gif/Image here | Sagat's Forward Tiger Knee is one of the best moves for Sagat (and probably the game). High damage, great launch potential, and sometimes prone to multi-hits to steal rounds in seconds. | 10-17-4 |