Motion Notation
The following is a list of common input notations and how they are performed. All inputs assume the player is facing right (P1 Side).
- QCF (Quarter Circle Forward) / 236 /
:
- Down, Down/Towards, Towards (
)
- Down, Down/Towards, Towards (
- QCB (Quarter Circle Back) / 214 /
:
- Down, Down/Back, Back (
)
- Down, Down/Back, Back (
- DP (Dragon Punch) / 623 /
:
- Towards, Down, Down/Towards (
)
- Towards, Down, Down/Towards (
- RDP (Reverse Dragon Punch) / 421 /
:
- Back, Down, Down/Back (
)
- Back, Down, Down/Back (
- HCF (Half Circle Forward) / 41236 /
:
- Back, Down/Back, Down, Down/Towards, Towards (
)
- Back, Down/Back, Down, Down/Towards, Towards (
- HCB (Half Circle Back) / 63214 /
:
- Towards, Down/Towards, Down, Down/Back, Back (
)
- Towards, Down/Towards, Down, Down/Back, Back (
- 360 (360 Degree Motion) /
:
- Rotate the joystick in a full circle in any direction
- As a shortcut, Half Circle (forward or back) + one additional upward direction counts as a 360