Health
Health is your most valuable resource, being indicated by the large gauge at the top of your screen as well as the six arrows above as shown in this image:
Each bar of health represents 10,000 units of health and each arrow represents a bar in reserve, so using the average Max Health value as an example, 40,000 (four bars), upon starting a match you'll have three arrows and one full bar. Health can be drained either by performing an Emergency Blaster Wave or by taking damage from an opponent. Health can also be recovered during a match using the following methods:
- Using Health Restoring B1s
- Great Ape Kid Goku - Sleep
- Yajirobe - Senzu
- Frieza Soldier - Sleep
- Majin Buu - Sleep
- Super Buu - Rebirth
- Super Buu (Gotenks) - Rebirth
- Kid Buu - Sleep
- Meta-Cooler - Rebirth
- Arale - Excited!
- Using certain transformations
- By using a "Drain Life" B2/UB
- By using a Health Draining Throw
Health can also be recovered during a team battle by tagging out to a different character, this method of health recovery is the only that is not capable of recovering an arrow, so for example if you have 1 health left and tag out, you can only recover 9,999 health. This limitation can be bypassed in a way, if you have a character that can recover health in a different way, for example 1st or 2nd form Cell, if your health goes under 30,000, then you make your way back into the 30,000s using throws, you'll be able to tag out and regenerate all the way back up to the base of 40,000.