|- style="line-height:1em"
! style="width:8%" | Damage ! style="width:8%" | BKB ! style="width:8%" | KBG ! style="width:8%" | Angle ! style="width:8%" | Startup ! style="width:8%" | Active Frames ! style="width:8%" | Recovery (IASA) ! style="width:8%" | Landing (L-Cancel) ! style="width:8%" | Advantage ! style="width:8%" | Shield Damage ! style="width:8%" | Shield Stun ! style="width:8%" | Invul |- | - | - | - | - | - | - | - | - | - | - | - | - |-
|- }}