|- style="line-height:1em"
! style="width:10%" | Damage ! style="width:10%" | BKB ! style="width:10%" | KBG ! style="width:10%" | Angle ! style="width:10%" | Startup ! style="width:10%" | Active Frames ! style="width:10%" | Recovery (IASA) ! style="width:10%" | Landing (L-Cancel) ! style="width:10%" | Advantage ! style="width:10%" | Shield Damage ! style="width:10%" | Shield Stun ! style="width:10%" | Invul |- | - | - | - | - | - | - | - | - | - | - | - | - |-
|- }}